Be nice. Or else.
I've been using these for a few weeks now - the highest quality icon set I've ever worked with.
Congrats on the launch guys, I'm consistently impressed by the quality of your work.
For years now, I've been puzzled by the approach all major design tools have been taking. Sketch, Figma, Adobe XD, Marvel Canvas and now Framer, all function by having the user draw arbitrary shapes on an artboard.
At worst, this leads to massively inconsistent pictures. At best, beautiful pictures which are extremely limited in their application and ultimately disposable.
Recently, we've seen huge advancements from Airbnb's React Sketchapp, though this leans heavily toward the technical side. I've always thought Framer were best positioned to solve this problem in a visual way.
Do you think there is much value in having designers and developers both working on the same production assets? Or do you think there will always be a lot of value in designers working with throwaway prototypes and mockups?
Foarte tare, imi place foarte mult!
Where are all the people complaining about the multi-class approach?
Almost all of my best design work takes place in Trello.
I'm interested. Would pay up to $300 for a really well designed course. Thanks
The pristine quality of this typeface alongside the absurd performance of its website caused a deep turmoil in my soul.
Applying changes to isolated elements like this creates more problems than it solves. Tweaking styles sporadically will result in a very inconsistent design.
Do you have any plans to integrate a systematic approach at some point? I'd be much more interested if Finch recognised components across pages/platforms.
Great article. I think this is an artefact of designers thinking desktop-first for so long even after responsive design gathered steam.
A lot of designers who spend a lot of time working on mobile projects are primarily working with native apps, so they don't often have to deal with multiple layouts for the same content often.
Another probable reason is the added development complexity. Managing multiple layouts for a piece of content can get messy, especially when dealing with sliders and similar components.
It's definitely something I think we should all be handling better though, thanks for sharing!
I'm in the middle of writing a whopper post on how to effectively design, build and maintain a design system. So stay tuned, hopefully I can help someone a little!
Be nice. Or else.
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