Gavin McFarland

Gavin McFarland

Joined over 5 years ago via an invitation from Allan G. Gavin has invited Daniel Beard

  • 3 stories
  • 52 comments
  • 12 upvotes
  • Posted to Design systems will never replace design jobs (here’s why), in reply to Rhys Merritt , Jun 13, 2018

    I believe the title of this article was just to look at both sides of the an argument. Equally they have one that says "No, design systems will not replace design jobs".

    0 points
  • Posted to Design systems will never replace design jobs (here’s why), in reply to Rhys Merritt , Jun 13, 2018

    Well unfortunately I think that can be the case, but it's not a reflection of the designer but rather the company you're working for (sometimes).

    0 points
  • Posted to My thoughts on how to make a portfolio site stand out, Jun 11, 2018

    I enjoyed your video but I also loathed it a little. I agree that a lot of designers websites both look the same and say the same stuff and you gave some interesting food for thought with regards to telling your own story.

    However I think whatever your discipline is in UX, you shouldn't be expected to be put on such a high pedestal. Designers do incredible things and are much bigger than the services and products they produce but we are not all good story tellers, content writers or web designers. Designers utilise what skills they have just like any other profession to sell themselves. Some use online tools to build their website some code it themselves and in some cases the layout may suffer from looking similar to other designers websites, we also have to consider how we can write about our experiences and sometimes it's easier to do that on tools like Medium, having to duplicate that content is a real pain and would defeat (in my opinion) the purpose of using a platform like Medium.

    One scenario where I think your advice wouldn't perform well is for contractors where mostly recruiters and hiring managers want to spend as little time on your website as they need to digest what it is you do and how you do it. I've had a lot of feedback from hiring managers that they just want to get straight to the point and don't care much for too much for personal stories. It's very touch trying to achieve this balance.

    I'm all for distinguishing yourself from other designers but I also think we ask a lot of ourselves, at the end of the day your website is only one channel people see you though. If work full-time and you haven't found yourself struggling to get interviews and jobs then your website is probably doing you just fine, but if you're a freelancer and you aren't getting any leads it might be a different matter.

    I did enjoy watching your video. It was pretty funny and eye opening watch you read the from the homepages, and the advice did provide some inspiration but I don't know if it really captures the struggles that designers face when trying to design their portfolios, perhaps there are some valid reasons why they've expressed themselves they way they have, maybe there are reasons why they chose that design over something else.

    0 points
  • Posted to Design tool that can handle complex components?, in reply to Andrew Richardson , Jun 01, 2018

    I know. The amazing thing about Figma is that while the components are probably the biggest most loved feature there are so many small details that without them Figma wouldn't be the app it is. The smart guides for example are a lot easier to use and once you get use to the speed of panning the canvas you find Sketch is sooo slow.

    0 points
  • Posted to Whimsical Wireframes: Lightning Fast Wireframing with Real-Time Collaboration, Jun 01, 2018

    Whenever I need to create deliverables with diagrams or wireframes I've always used Omnigraffle because of features like magnetic lines and auto-sizing shapes. But it's been stuck in it's ways for a while now and the Mac app is so counter intuitive compared to things like Sketch and Figma.

    Finally someone has acknowledged there is still a need for creating informative documents that user interface tools aren't built for. I had a quick play and I do really like how easy it is to use. I would love the ability to customise the colours and sizes/proportions of elements in the wireframing aspect of the app because I personally like to put my own style on my deliverables. An electron wrapper app would also be really handy.

    Looking forward to seeing how it develops. All the best.

    0 points
  • Posted to Google's Zeplin?, in reply to Mikael Staer , May 30, 2018

    Sorry just seen your reply. I use Figma.

    0 points
  • Posted to Design tool that can handle complex components?, May 30, 2018

    Figma has been by far the easiest to use for me and it's also available now. I would say the biggest feature it's missing are constraints between siblings but other than that it's a pleasure to use. I wouldn't be surprised if sibling constraints come out in the next version.

    Subform looks promising and has great support for constraints but it's still in development.

    7 points
  • Posted to Google's Zeplin?, in reply to Mikael Staer , May 10, 2018

    I don't use Sketch so the other features that Wake have are redundant to me, and Gallery is free.

    0 points
  • Posted to Google's Zeplin?, May 10, 2018

    I'm using it already for my personal projects and I'm just happy there is a tool I can use to upload mockups and share them with with people. It's a bit limited but offers enough functionality for me to avoid the need for Invision.

    0 points
  • Posted to The New Atomic.io, in reply to Dave Keyes , Apr 05, 2017

    Hi Dave, thanks for the reply. I'm aware of the components. Seems like a bit of a hack though, as I'd have to put every image inside a component. What if I accidentally forget one time? I'm not ready for that experience.

    0 points
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