Cover-photo-2015-07-18_00_49_05__0000-127220150718-3-1ekvh9v
Micah Sivitz

Micah Sivitz

San Francisco Product Designer at Dropbox Joined over 6 years ago via an invitation from Andrew C.

  • 19 stories
  • 46 comments
  • 40 upvotes
  • Posted to Design Report 2016 - Photoshop isn't leading anymore, Feb 24, 2017

    These numbers are based on files that have been uploaded to Avocode. This can't be an accurate representation of the global design community. Isn't it possible that their userbase is just biased towards Sketch?

    6 points
  • Posted to Have any design teams moved to Adobe XD?, in reply to Tim Resudek , Nov 03, 2016

    Agreed. Unless you're starting a new team, XD will have to be 10x better to get teams to move tools again.

    1 point
  • Posted to The Design Tools We Really Need, in reply to Marc Edwards , Jul 07, 2016

    Thanks for the comments Marc!

    1. Interesting about the licensing. I certainly hope Apple would be willing to do this, but understandably this is probably insanely valuable to them. This is a dream that might not ever come true. Regardless, this is what we need!
    2. This is probably more likely than the former. I don't quite understand why this would be a legal issue but, yes, I understand this is also a dream scenario.

    Regarding the design > code. I don't think it's too much to ask for a tool to export artboards to xcode interface builder. Understandably there would be many engineers that cringe when they hear this, but it still would be insanely valuable to many app developers. Especially for getting ideas out in the wild quickly. Obviously a Dreamweaver for mobile wouldn't output the most beautiful/scalable code, but it would take us one step further towards bridging the gap. In my mind, design & frontend (meaning layout / interaction) development are nearly the same thing.

    0 points
  • Posted to Ask DN: Is there a prototyping tool that let's you use the iPhone's camera?, in reply to Stefan Rauch , Jun 03, 2016

    Thanks!

    0 points
  • Posted to Design at 1x — It’s a Fact, in reply to Kris Kim , May 06, 2016

    Yes when you're working with bitmap images you'll need to import the image at the larger size so that it does not get pixelated when exporting. Sketch has a setting for what size to flatten bitmaps on import.

    1 point
  • Posted to Show DN: Shyp 2.0, in reply to Luke Seeley , Oct 22, 2015

    Sorry Luke!

    0 points
  • Posted to Show DN: Shyp 2.0, in reply to Ryan McLaughlin , Oct 22, 2015

    I can see how one might see it that way. If you're curious, here's a good post about the reasons we chose to rebrand: https://www.linkedin.com/pulse/why-we-chose-rebrand-shyp-lauren-sherman

    0 points
  • Posted to Sketch Line-Height Bug, Sep 03, 2015

    We've been dealing with the same issue for a while now. We were told by the team at sketch that the next release would include a fix for this but it's been two releases since then. Not sure what to expect of it.

    1 point
  • Posted to Facebook's new logo, Jul 01, 2015

    Tracking is a little wonky. I see "faceb o o k"

    0 points
  • Posted to Sketch 4.0 Feature Wish List, May 16, 2015

    In my opinion they shouldn't go to v4.0 until they fix the text editing. Still so buggy.

    4 points
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