Be nice. Or else.
Seattle, WA Product Design Consultant Joined over 3 years ago
Another alternative is to just pick one of these fonts and stick with it. They're both robust enough to provide a good starting point for the main user task, which is essentially a blog post.
Thanks for sharing.
Without an official statement, there's a lot of negative to be read from this. The hype train seems to have already left the station, but they're gagging early users from talking about their experiences?
Optimistic that eventually it will be amazing, but coupled with the tight-lipped delay, it sounds like there are some software quality issues holding up a release..
Looks really good!
Kind of wish people would stop reinventing things though.
Huh, it doesn't have a close button by default.
Would love to see a simple prototyping tool in Sketch.
Developer here as well, might be a fun project to work on (since others have offered). futhey at gmail.
This looks great. Grabbing a copy. Definitely worth $29 for a well-maintained set of Bootstrap symbols w/ overrides & good coverage of Bootstrap, especially if you're working on a UI kit from scratch.
I've been through the process in the past, and honestly, if I do have to do it all over again (on bootstrap), this would save a ton of hours, and help kick off the process.
Would advise, that you are going to need to keep this well maintained, and be responsive to feedback / bugs / sketch updates if you're going to scale this.
This stops holding much value once it loses compatibility with the latest version of Sketch, or Bootstrap, etc.
Was initially very impressed! It handles almost everything.
But, unfortunately, this export turns every element into an absolutely positioned element. Code is too messy & unorganized for even an experienced dev to clean up, even when it's not obfuscated.
Any plans to move toward human-usable HTML export?
I contacted support about this, they're releasing it to everyone on December. Currently, it's beta.
Exactly. This is a solution to a contrived problem.
Nobody's workflow today, regardless of platform, involves recreating a design from scratch three times, when moving from wireframes, to low-fidelity, to high-fidelity, to redlines.
Modern design workflow on Sketch is:
If you're happy with Photoshop or Adobe XD, but those products don't support a robust or time-saving workflow, complain to Adobe. Complain to Figma. Complain to whoever you're paying for your tools until your tools are awesome. Or buy Invision Studio, & complain until it's as good as the Sketch ecosystem is today.
But, Invision Studio has got to solve a real problem if it's going to succeed in the market. Because today, "I wish I only had to pay for / use one tool because my workflow is so complicated / difficult / time consuming" is not a real problem experienced by UX designers.
Be nice. Or else.
Designer News is a large, global community of people working or interested in design and technology.