Cover-photo-2016-01-14_16_52_15__0000-11820160114-3-u4hdqh
victor darras

victor darras

Web Designer @ Synbioz Joined almost 5 years ago via an invitation from Allan G.

  • 5 stories
  • 20 comments
  • 55 upvotes
  • Posted to Full Stack Designer, a real thing?, Apr 21, 2017

    No. Full Stack Designer can't mean anything.

    0 points
  • Posted to Took me 5 years to do this font, Dec 22, 2016

    So beautiful ! nice work.

    1 point
  • Posted to Sketch 3.7 update – project file error, in reply to Christopher Downer , Apr 13, 2016

    I didn't have the time to see errors before you fixed it. Perfect \o/

    0 points
  • Posted to Site Design: Details, Jan 29, 2016

    French guy here, the whole site load instantly. Indeed I didn't have the time to see the loading animation. Nice layout and colors, maybe you can tweak a little font size and positioning to be readable in all scroll positions (example a bit confusing to me : http://grab.by/NIXm) ps: I'm on chrome 47, osx

    0 points
  • Posted to Show DN: WebApp meets web design - Algardata 5.0, in reply to Ignacio Correia , Jan 26, 2016

    Well if you think that you need a tutorial part in your site then you must change something. In my opinion, this type of tool is usefull for a big webbapp with complicated workflow, not for this kind of website (which just introduce services if i understood right ?). I use a 1920x1080 no retina screen, good luck for your mobile nav.

    1 point
  • Posted to Show DN: WebApp meets web design - Algardata 5.0, in reply to Alexandra SANTOS , Jan 26, 2016

    My bad, I do know the difference between this countries (Im not so far in France) but don't speak any of there langage.. sorry.

    1 point
  • Posted to Show DN: WebApp meets web design - Algardata 5.0, Jan 25, 2016

    As a non-spanish speaker I can't say what the website is about in first time. But I'll make some comments ;)

    • I think the layout is a little too busy, there's navigation element on left, top, right and also bottom ? (yep with footer :p).
    • The custom scroll is too fast (for my old mouse wheel, it's maybe better on touch scroll).
    • The top navigation is great on desktop but the selector of the mobile version is way too heavy.

    Despite all of this, nice composition, great loading element. I liked your work.

    1 point
  • Posted to Show DN : I made a game only with CSS/HTML, in reply to Tony Jones , Jan 15, 2016

    Second glitch found. Well played ! It seems that the hover state is not called when the hovered element is translated under the mouse. Like a webkit error...

    1 point
  • Posted to Show DN : I made a game only with CSS/HTML, in reply to Mithun James , Jan 15, 2016

    Nice hack :)

    0 points
  • Posted to Show DN : I made a game only with CSS/HTML, in reply to Blake Rutledge , Jan 14, 2016

    You're right it's doable x). I made a first version only with CSS but writing clip-path property is just horrible ... It's so much easier to draw it in you're favorite vector editor (to have a complete view of the level, to draw nicely curved walls...). No svg version (but too damn easy) here : http://codepen.io/victordarras/pen/OMMmxP

    2 points
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