Fernando Lins

Head of UX Design at Tabmedia Joined 9 months ago

  • 1 story
  • Posted to Asked to make 70+ page wire prototype. Madness?, Jul 14, 2019

    70 screens is fine. I'd suggest Axure 9 if you need to really act like a prototype instead of a bunch of linked screenshots.

    2 points
  • Posted to Byozo — An App for the Ambitious, Jun 21, 2019

    Hello, The copy on the website is very vague, and that one screenshot doesn't really add anything but confusion. Even the features list sounds gimmicky. There's a lot of "this is what you get" and not nearly enough "how". How do I use it? What does it actually do? Why would I install and use it? These are the questions you should be answering on the website. This is what visitors will want to know.

    1 point
  • Posted to Any designers using Framer X? Why or why not?, Jun 18, 2019

    I know some guy at EA who use it for prototyping game UI (Battlefield and what-not) and that's pretty much it.

    4 points
  • Posted to As a Product Designer, what are your essential tools?, Jun 18, 2019
    • Figma
    • Microsoft To-Do
    • GMail
    • GDocs (the whole suite)
    • Axure
    • Graph paper
    • Notebook
    • Notebook computer (laptop)
    • Mechanical pencil
    • Zoom H1n Digital Recorder
    • Wacom pen tablet
    2 points
  • Posted to Shared files: how do you handle this?, Jun 10, 2019

    Google Drive or Office 365 + OneDrive

    0 points
  • Posted to Introducing uxiboard.com, in reply to Yasen Dimov , Jun 04, 2019

    I expected DN to recognize .cool as an URL, but couldn't find the markdown shortcuts when replying from my phone

    0 points
  • Posted to Introducing uxiboard.com, May 26, 2019

    As it has been said in previous comments, actual screenshots would help a lot. I already use Eagle.cool (that's a URL) so it's hard to compare without seeing the actual product.

    0 points
  • Posted to Affinity photo vs Photoshop? (In 2019), May 17, 2019

    I'm still using Photoshop and Adobe XD, I wasn't able to move to Affinity Designer completely even though I have bought the license.

    The lack of distort/warp vector features make some designs impossible to make in the same amount of time (I do icon design, UI design and digital illustration). Also there are some bugs with the artboard's grids and no integration with tools like Zeplin, which is essential if you work on a medium or large team.

    1 point
  • Posted to I'm redesigning my portfolio! Can you critique my old one?, Apr 23, 2019

    Looking at the main page the stock images used to frame the projects in the devices scream at me. The third one on "Case Studies" shows more computer keyboard than any design. I suggest you use your work as thumbnails instead of framing them into stock pictures. The "Project Quick-Looks" ones are far better at presenting your work - although some are still too stock-y.

    Also I don't get what's the difference between the case studies and the quick look ups, and frankly I'm not interested in learning what the "god + design" thing is. It's all thumbnails and they need to clearly state what I'm looking at. Is it work? Is it study? Are these client cases? Are these just images? What do I get by clicking them? Maybe you could just do with a big "visit my visual blog" link instead of the god thing.

    In the case studies, there is way too much text. I understand you want to take readers through the process, but maybe coupling every other paragraph with an image will help illustrate it better and keep it interesting. Also, you need to shorten those paragraphs.

    0 points
  • Posted to Creating Design Specs?, Mar 12, 2019

    You can look for branding guidelines of companies or portfolios on google. You can even download the PDFs.

    -2 points
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