Be nice. Or else.
So nice to hear this! If you have any feedback please don't hesitate to reach out.
Thanks for giving it a chance, Jordan! I know I felt similarly, which is why we're making this show. If it ever becomes unbearable, you should email us and let us know how we can improve.
Unite is good, but if unite is ur fav u r basic. Goin with intersect.
Thanks for the clarification, Al. We have this constant debate going about which is more useful: speaking from our personal perspective or trying to talk about higher level concepts divorced from our own experience. There are pitfalls of both approaches. As you've pointed out, there is an implicit narcissism in producing an entire podcast based on just our perspectives. After all, what makes what we've experienced particularly useful or illuminating? On the flip side, our own experiences and biases are inescapable, and sometimes I worry when we speak abstractly we're arrogant to think our ideas about a particular topic are objective.
We'll keep doing our best, and feedback is always appreciated!
Did you have a chance to listen to the episode, Eric? We did our best to talk about why not many "creatives" are in management positions, and discussed some of the challenges those of us that are face.
We like to start the show with some lighter banter, which we feel makes the conversation more natural, but we know isn't for everyone. I'm hoping you can help me understand how we were "patting each other on the back for being super designers". I hope our conversations never comes off as boastful, sometimes we get complaints that we're exactly the opposite, and I'd genuinely like to know where we've messed up so we can be more thoughtful in the future.
Woo hoo! <3
I would argue "craft" is not an alternative to a scientific, artistic, or capitalistic (i.e. advertising) approach, but rather a taste and attention to detail that can be employed with any of those value sets. I don't think it's relevant to this particular conversation.
It's a question of high-level, fundamental values. Science values progress, increasing our understanding of the world around us and our ability to manipulate it. Art values cultural relevance and beauty, showing humanity a different side of itself. Advertising, by definition, values selling more stuff to people. Sure, you can look at some analytics or make a painting as part of an advertising campaign, but it doesn't make it science or art. The episode is about how these values map to design, and what that means for our industry long term.