Colm Tuite

Colm Tuite

Dublin, Ireland Designer/Developer Joined over 4 years ago via an invitation from Allan G. Colm has invited David Tuite, Matt Colyer, Alexander Adam, Elliot Bonneville

  • 94 stories
  • Posted to New logo for Bucharest, Romania's capital [Romanian text], May 05, 2017

    Foarte tare, imi place foarte mult!

    0 points
  • Posted to iotaCSS – A CSS Framework that lets you code any design, May 05, 2017

    Where are all the people complaining about the multi-class approach?

    1 point
  • Posted to Adobe XD or Figma , May 04, 2017

    Almost all of my best design work takes place in Trello.

    2 points
  • Posted to React Native course for designers, anyone?, Apr 25, 2017

    I'm interested. Would pay up to $300 for a really well designed course. Thanks

    0 points
  • Posted to GT-Walsheim, Mar 30, 2017

    The pristine quality of this typeface alongside the absurd performance of its website caused a deep turmoil in my soul.

    0 points
  • Posted to I’m building a Mac app for pixel pushing on any live website, Mar 17, 2017

    Applying changes to isolated elements like this creates more problems than it solves. Tweaking styles sporadically will result in a very inconsistent design.

    Do you have any plans to integrate a systematic approach at some point? I'd be much more interested if Finch recognised components across pages/platforms.

    7 points
  • Posted to Do responsive sites have to be so tall on mobile?, Feb 20, 2017

    Great article. I think this is an artefact of designers thinking desktop-first for so long even after responsive design gathered steam.

    A lot of designers who spend a lot of time working on mobile projects are primarily working with native apps, so they don't often have to deal with multiple layouts for the same content often.

    Another probable reason is the added development complexity. Managing multiple layouts for a piece of content can get messy, especially when dealing with sliders and similar components.

    It's definitely something I think we should all be handling better though, thanks for sharing!

    0 points
  • Posted to Design System structure, Feb 18, 2017

    I'm in the middle of writing a whopper post on how to effectively design, build and maintain a design system. So stay tuned, hopefully I can help someone a little!

    2 points
  • Posted to The New, in reply to Du Hoang , Feb 04, 2017

    Offering Framer's level of limitless control is insanely complex with a GUI. To allow GUI input, it's almost necessary to give up some freedom. It's just a really difficult problem to solve, one that I've worked on for years.

    The guys at Framer are obviously working on it and they're closing the gap nicely imo. The next few years will be interesting.

    0 points
  • Posted to The New, in reply to Eike Thies , Feb 02, 2017

    Yeah, I felt the same. The timing and musical cues are great and I think the content was on point but the slides are just too quick. I'd have watched another 15 seconds maybe.

    0 points
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