11 comments

  • Rick Metzger, 8 months ago

    I made this site because I remember when I was first looking to transition away from Adobe products and I had no idea what the features/prices of each product, so I had to do a bunch of research. I wanted to try to make finding new software easy.

    Now that I've made it I'm not sure what else I should add? Tutorials, review pages for each? I'm at a loss of what to do with it so I'm seeking honest feedback/critique

    Is the idea behind this have any value? Or am I barking up the wrong tree?

    (Note the site is a little hacked together, especially on mobile, so please forgive me for any thoughtless dev mistakes)

    3 points
  • chris eliezer, 8 months ago

    Good job. How about a section for interactive prototyping tools, yeah?!?

    1 point
  • Tanner ChristensenTanner Christensen, 8 months ago

    Looks interesting. Some questions to consider:

    What's your criteria?

    When someone says something is the "best" it's helpful to know what their definition is. If what matters to the reviewer is, for example, speed and cost, that might be different than someone who has unlimited budget and needs immensely powerful (albeit slower) tooling. One designer may need a tool that can export in many different sizes with one click, another designer may need a tool that allows them to carefully review every single export to ensure pixel-perfect files.

    EDIT: Just realized there's a small link to a table of how reviews were made... I'd bring that information more up-front, or highlight it in some other format since it's really the meat of what you've done.

    Who is "we" reviewing the software?

    Do you have a team of designers across software/product design, illustration, branding, etc.? If you're going by web reviews or some other source, list that information out. Having an illustrator review product design software isn't as impactful as having an experienced product designer do the review.

    I recently wrote an article titled "What we don't talk about when we talk about design tools" which may or may not be helpful for you at this point: https://uxdesign.cc/what-we-dont-talk-about-when-we-talk-about-design-tools-8cb4339ae54b

    1 point
    • Cameron GettyCameron Getty, 8 months ago

      +1 on defining who is actually reviewing the applications (background, role, etc.)

      1 point
    • Alex HoffmanAlex Hoffman, 8 months ago

      I'm sure there's lots of well written reviews already out there, even a list of links would suffice

      0 points
  • Kilian Valkhof, 8 months ago

    You made a typo on the homepage, it says "softare" above each list instead of "software" ;)

    Nice overview, glad to see it's not just mac-focused too. Screenshots for each app would be nice, and there's of course tons more tools out there so you have your work cut out for you!

    0 points
  • Yuri Martins, 8 months ago

    Great idea Rick! Congrats on the website, I'm sure there was a lot of time and effort involved :)

    I'm currently using Sketch and thinking of moving to Figma. That's what made me think why you put Sketch as the first one, above Figma. Going to the table, I could see that Figma has more flexibility (platforms, mirror options) and features (web-view, real-time collaboration). Also, considering a company with more users, Figma price fits better.

    You also put Sketch having real-time collaboration. I don't think you could consider sketch cloud with annotations real-time collaboration. Multiple designers still can't work on the same file at the same time, as you can on Figma.

    Again, congrats on the initiative!

    0 points
  • Sylvan Lavallee, 8 months ago

    Hi,

    Great idea :)

    Have you tested Axure ?

    0 points
  • Vishwas ShettyVishwas Shetty, 8 months ago

    You have misspelled "Software" in each of the cards.

    0 points
  • Cameron GettyCameron Getty, 8 months ago

    Looks really good on mobile. Although, the hamburger menu button doesn’t seem to do anything (on mobile, at least). It took me a few seconds to realize that I could scroll on the table on mobile as well as the Not sure how you could fix that, maybe with some kind of indicator.

    I think there’s value in it. I could’ve used something like this when first taking up design, because then it was primarily terrible listicles with either no information or some terrible “slideshow” inundated with ads.

    Nowadays though, I feel like a lot of this information exists in a plethora of Medium articles. Those are often lengthy anencephaly filled with, well, filler. I like yours because it provides all day that info at a glance.

    This has been somewhat of a ramble. But I dig it and I think there’s value in it to young designers or beginners. And it’s a pretty personal project :)

    0 points
  • Sarah NegugogorSarah Negugogor, 8 months ago

    In the comparison table, it would be nice if the row headers, column headers, and scoll bars were fixed. I had to keep scrolling back up to the top to see what the columns were titled, scroll back down to scroll the table right, scroll back over to see what tools I was looking at info for, etc.

    I would also like to see more information about prototyping tools and prototyping abilities in design tools (if it was there, I didn't see it).

    One consideration I had when looking at design tools was if files were saved in the cloud. I work on extremely sensitive projects, and our legal/security team is generally not comfortable with cloud-based products.

    Nice work though in compiling what you have!

    0 points