Marvel is better than InVision

6 months ago from , Senior Interaction Designer at frog

I've used InVision a lot in the past and liked it quite a bit. That said, it's certainly not without problems. There are small, annoying bugs everywhere. The UI is a little bit annoying. The fit and finish just isn't quite where I'd like it to be.

Marvel, on the other hand, seems to do everything just a little bit better. I've started using it more recently and I really like what I'm seeing. Everything appears to be well-polished. The UI is a little bit nicer. And it has the ability to directly create wires within the tool itself, which is great at the early stages of a screen design.

Why do you think InVision is the incumbent? Those of you who prefer InVision, why? Do you guys have another favorite?

Marvel upload screen


  • Paul ArmstrongPaul Armstrong, 6 months ago

    Since InVision has moved into the collaborate workflow tool (or whatever) it has gotten leaps and bounds better. Craft is amazing. Inspect Mode so helpful. The app is a great way to quickly share real mobile prototypes. I'm looking forward to Studio (though it'll be hard to convince me to stop using Sketch).

    That being said, I only used Marvel for a month or so, after using InVision. It felt like a much less robust or sophisticated version of InVision.

    But it's just a tool. And like any tool, use what works for you and/or your team. If you make shit, your tools won't make it better.

    7 points
    • Andrew Washuta, 6 months ago

      I'd reflect a lot of the same sentiments. When I've tried Marvel in the past, it just seems like there was a lot less functionality. Like, in InVision, I love the option to have screens as overlays with transitions for hovers, clicks, etc. At the time, Marvel didn't have that built in, not sure about now

      2 points
  • Gaël PGaël P, 6 months ago

    I was using InVision first but clients complained about slowness. I switched to Marvel and didn't look back. That was years ago though.

    The design tool is so so. I had high hopes it would allow me to wireframe directly in Marvel but it's still more pleasant and fast to work in Keynote.

    4 points
  • Account deleted 6 months ago

    I really like inVision, because of the "Clark from inVision" ♥️

    So the question is: ** Is Marvel better than Clark?**

    3 points
    • Gaël PGaël P, 6 months ago

      Marvel's Murat Mutlu, is a much more catchy name if you ask me

      2 points
      • Account deleted 6 months ago

        It might be more catchy (like the name as well btw), but I made this point from a different perspective. Namely, when I think about inVision, I have Clark in my head (marketing, doh!), and when I hear Marvel, there is nothing (" "), just another app.

        So I'm more emotionally connected with inVision/Clark, that is why I said if there is a better tool than inVision, it should be better than Clark

        0 points
  • Judah GuttmannJudah Guttmann, 6 months ago

    I've always loved Marvel. It's the dropbox of prototyping tools. Really playful and fun product, that doesn't take itself too seriously (well the old Dropbox anyway).

    3 points
  • Ryan Hicks, 6 months ago

    Not necessarily the same software. If you're referring to strictly the prototyping piece then yes, but there are a lot of differences here that don't really compare well between the two.

    2 points
  • Zsolt Istvan, 6 months ago

    It has been for a while the last time I played with Marvel and I just had a quick look at it again after reading your post. It feels much faster than Invision, I like the different interaction options, commenting requires an extra click compared to Invision but overall I really like it. I might give it another try with a few projects.

    1 point
  • Gokhun GuneyhanGokhun Guneyhan, 6 months ago

    My annual InVision subscription ends in a week, so for a moment I thought about making the switch - then I discovered the 'handoff' feature is only available to companies but not to freelancers/small studios. $42/m? Thanks.

    1 point
    • James FutheyJames Futhey, 5 months ago

      I contacted support about this, they're releasing it to everyone on December. Currently, it's beta.

      0 points
  • Nathan NNathan N, 6 months ago

    I think that, at least for now, Marvel is probably better but once InVision Studio comes out that will change. My biggest gripe with InVision is that there are no folders which makes organization impossible. It's a bit of a challenge naming files in relation to Jira Tickets or Epics and keeping track of them. Craft alleviates some of that since you don't need to use the InVision App UI as much but it's still a little clunky.

    1 point
  • Andrew C, 6 months ago

    I used InVision because it existed first. Marvel seems aight though.

    1 point
  • Aaron Wears Many HatsAaron Wears Many Hats, 6 months ago

    I've been using Marvel for around 2-3 years now, no issues to report really.

    1 point
  • Patryk KabajPatryk Kabaj, 6 months ago

    Marvel is way faster than InVision. Unfortunately, both me and our devs got tired of its slow UI despite of good Inspect feature (for devs).

    It seems to me that Marvel has slept through an important shift in the design tools market place and it's the last one to bring "Hand-off"/Inspect/Zeplin-like functionality into the process. They're starting with Sketch but some of our designs come in Photoshop where Avocode excels in my opinion.

    Marvel is awesome for design review, simple and quick prototyping.

    We're currently using Avocode (devs) and Marvel for design review.

    1 point