I recognize the small inconsistencies within iOS. However, at Apple you have multiple people working on various apps and it's impossible to have everyone perfectly standardize every component. I would have to say compared to any other platform, iOS is by far the most consistent.
Its not impossible at all. iOS is a single platform design language with a reasonably limited set of patterns. Its just a matter of process, care and ownership of the work. Those oversights, while human, just come down to poor visual QA or poor design / implementation.
Well when we start to compare iOS to other platforms out there, there would still be so much room to compromise. I think it's their own standard that they have to seek, not comparing others.
There have always been subtle inconsistencies in Apple's software. This is nothing new. iTunes and iPhoto had many tiny little details that were inconsistent back in the day. I think too often people are looking back on the Steve Jobs era with rose tinted glasses.
Remember brushed metal? Steve Jobs was all over that and it was awful.
If Apple introduced a design like that today we'd all think they'd completely lost their minds...
Yup, exactly that.
I know we're supposed to care but in the end does it actually matter and would anyone other than designers notice?
Just thinking about this from a modern product designer approach not an old school pixel obsessed UI Designer approach.
The industry has changed.
Nice quote, but most people are happy with Ikea is more my point.
Most people are happy with IKEA until year 2-3 rolls around and their dresser starts falling apart. But it's maybe telling that the IKEA metaphor is pretty on-point for modern apple hardware, planned obsolescence and two-year replacement cycles and all.
Um... has it really? Then how much should designer care about the detail as modern product designer? Would 'just enough' be enough?
iOS is a mess and has been for quite some time. It's like there are separate teams working on different pieces of it, and none of them are talking to each other.
iOS 11 is not the first to make poor design choices and neglect a lot of details, and for as long as people buy the iPhone in record numbers, it means it is good enough right? Apple stressed the details and tried to provide the best possible experience they could because they only had a small share of the marketplace and were not very profitable in the PC days, but with the iPhone they are no. 1 by a long-shot, what reason do they have to invest as much work and effort into it?
This video takes a shot at explaining it from a few different angles tl;dr it got a lot harder to be innovative and great, and it doesn't help that Cook's responsibility is to make money for shareholders not to make great products.
They definitely seem to have lost their edge. Though I'd be interested if there are any articles around the iOS5-6 time that discuss something similar.
Let's not forget....