7 comments

  • Greg WolffGreg Wolff, 5 days ago

    Looks cool, will there be any support for augmented reality? Or is this purely a prototyping tool for VR

    2 points
    • Noam Almosnino, 5 days ago

      Right now the app is focused on WebVR. Primarily mobile and mobile with Google Cardboard, as well as desktop browser VR/3D, since those are the easiest to pick up. There's been some big announcements the past few weeks on the AR side, even for the web, so we'll be investigating those workflows as the technology get's better and more prominent.

      0 points
  • Andrew CiobanasiuAndrew Ciobanasiu, 5 days ago

    Holy shit this is cool.

    1 point
  • Maciej JurczakMaciej Jurczak, 5 days ago

    Interesting :)

    1 point
  • Jake HaugenJake Haugen, 5 days ago

    Just downloaded and started playing around. I love how simple the UI is and how easy it is to preview. Would love if there was support for controllers but it doesn't look like they have that yet (understandable). Definitely going to spend some time playing around with it. Thanks for posting!

    1 point
    • Noam Almosnino, 5 days ago

      Great to hear! Yeah, we're starting with the simpler interaction models first, like gazed base fuse cursors for mobile and cardboard, so that it's easier to dive in. Over time, and as the hardware becomes more prominent and affordable we'll be adding support for 3DoF and 6DoF controllers.

      1 point
  • Noam Almosnino, 5 days ago

    Thanks for posting Ruban. Happy to answer any questions.

    0 points