7 comments

  • Sarper Erel, over 1 year ago

    This is deeply bothering me. Started to delete apps partly because of these, partly because of other reasons but come on... 150 MB update to a stupid messaging app is just rude to your users if nothing else.

    3 points
  • Marc EdwardsMarc Edwards, over 1 year ago

    I’d love to see a breakdown of where the space is used. My guess is that it’s not image assets or sound effects. I bet it’s all large library includes.

    Honestly though, if your app is over 100MB and not Photoshop or Maya or Final Cut Pro X or a AAA game, you probably need to do some serious optimising and take a close look at the junk you’re including.

    3 points
    • Phil LegrosPhil Legros, over 1 year ago

      Or any app that makes use of internal storage for media (i.e. podcasting, videos, music, note-taking).

      0 points
      • Marc EdwardsMarc Edwards, over 1 year ago

        Yep, but that data isn't part of the binary or App Store download. My podcast app of choice is 48.3MB.

        0 points
  • Ashish BogawatAshish Bogawat, over 1 year ago

    This seems like a very iOS-specific problem. Android apps tend to be way smaller in general, plus downloads are delta - meaning only the changed portions of the app are downloaded. Updates for me usually range between 5 and 25 MB, irrespective of how big or small the app is.

    2 points
  • Long Zheng, over 1 year ago

    While the frequency of updates is a bit over the top, I think the update sizes in this article is a bit exaggerated using the listed size and not the actual update size which is vastly smaller due to app thinning and delta updates https://twitter.com/rjonesy/status/878050139222548480

    1 point
    • Marc EdwardsMarc Edwards, over 1 year ago

      Yep, but they still take up disk space, and the bundle size likely reflects memory usage as well.

      0 points