Games UX: PCs vs Consoles (gamesux.simplecast.fm)
almost 6 years ago from Charlie Deets, Product Designer at WhatsApp
almost 6 years ago from Charlie Deets, Product Designer at WhatsApp
Thanks for sharing. There aren't many Game UX resources on the internet.
Definitely! It's surprising how little talk there is of games and UX in general, let alone on the internet.
Asked this in the podcast but I'm curious what DN has to say: what's your favorite console controller?
I went with the obvious choice and said N64
After thinking about this more. I might argue some of the earlier controllers like the NES or SNES were special because they were so light in the hand. I retain my position that the Xbox 360 controller felt really great and balanced overall.
I've always liked the feel of the Gamecube controller.
Why in the world would you pick the N64? That thing's primary export was blisters. Eventually the stick would get all worn out and loose or even the pad would break off and you'd have this terrible sharp thing jabbing in your skin... Weird layout for movement + camera control.
I personally have always liked Playstation controllers better than XBOX controllers, though I do absolutely hate the lightbar. Sometimes the way that's most comfortable to hold the controller results in the light shining straight into my eyes, which is obviously not ideal.
I don't want to be too boring, but I do feel it's unambiguous that modern controllers are far better designed and comfortable than classic controllers.
Blisters? Wut? Broken sticks?
Sure the stick would wear out, but I didn't have one break on me at all. Is that you, posting on a fake account again, dr. Bruce Banner? Mind you, I wore out several N64 controllers on Goldeneye, Perfect Dark, Mario 64, Zelda OoT, Forsaken and tons of other great games.
I'm going to have to agree with Kian on this one! They were HUGE, fitting my Dutch hands perfectly :)
Cube controller was too small for me, and I always prefered a d-pad over and additional analogue stick.
Camera control being an issue is more of a software issue, generally speaking.
I whole-heartedly agree with this statement, even when including the nostalgia factor. The N64 controller was terrible – I mean, who the hell thought it was a good idea to let people control their games with a sweaty thumb on a plastic stick with zero friction?
The 360/XB1 controllers are my favorite. They took everything I liked about older controllers and put it into a nice ergonomic package.
Practically, I think that you're right. Maybe it's a healthy mix of nostalgia and the N64 being where most of my favorite games lived
My Sega Saturn one still has a fond place in my memory...
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