Which animation tool do you use?

4 years ago from , Senior Designer at Just Eat

Hey y'all.

I'm sure this has been asked before, but couldn't search for a relative answer...

I'm quite new to the mobile animation prototyping game and want to ask the community which one you use (and why it's better than the rest!). There are multiple tools to choose from, and I'm getting a little overwhelmed with choice (which is good, of course).

Here are the listed (although I'm sure there are more) and certainly open to others:

Principle Kite Framer Origami Flinto Pixate

Any tips and worthy recommendations welcome.



  • Andu PotoracAndu Potorac, 4 years ago

    Use this flow: - InvisionApp for static prototypes. - Principle for quick prototypes. - Framer for state of the art prototypes. (or Origami from Facebook that doesn't require you to code at all)

    The rest are bad copies of these above.

    3 points
    • Dustin Locke, 4 years ago

      This is my workflow as well. Hoping Sketch can eventually eclipse the Invision bit (a la Adobe XD) because using so many tools is annoying and inefficient.

      (I've considered switching to XD for this but I can't go 5 minutes without missing certain Sketch features too much)

      1 point
      • Andrew CiobanasiuAndrew Ciobanasiu, 4 years ago

        Yep. Have big hopes for the already awesome Craft plugin set. The prototype feature is shaping up nicely. Can't wait until they fully incorporate it with Craft sync.

        0 points
        • Eythan D'AmicoEythan D'Amico, 4 years ago

          I'm excited to test out the prototyping actually in sketch. Is there any news on release dates?

          0 points
          • Andrew CiobanasiuAndrew Ciobanasiu, 4 years ago

            (late late reply) Recently got in touch with them but no news on actual dates. That being said, if you can get your hands on a beta tester code you can try it out.

            0 points
    • Ed FairmanEd Fairman, 4 years ago

      Sounds good - Framer looks pretty extensive. I'll give both a try, thanks!

      0 points
  • Darrell HanleyDarrell Hanley, 4 years ago

    I use Flinto most of the time. The problems start when I need to design anything that involves logic (say, move this in conjunction to a scroll) , then I switch over to Origami.

    3 points
  • Olga Derena, 4 years ago

    Framer (deep interactions) and Invision (as a quick dirty mockup)

    1 point
  • Ola Christensson, 4 years ago

    You should really try out Noodl: http://www.getnoodl.com

    0 points
  • Duke CavinskiDuke Cavinski, 4 years ago

    paper and pencil for people way more qualified to do this than me

    0 points