Betteridge's Law strikes again.
Ah, the old rule of clickbait: if a clickbait title poses a question, it answer will always be, "no".
It's interesting that you think it's a clickbait title (which I honestly never intended it to be). Clickbait to me says the article is mostly a useless and waste of a click that could only be garnered by a title that baited you into clicking. I included some thoughtful commentary on the current state of XD, which can be useful in helping people that aren't familiar enough with XD to make an informed decision of whether it's right for them (yet). And interestingly, the answer isn't "no" for everyone. I've actually had multiple people say they are using XD for production work. So while it may not ready (yet) for you and me, that's not the case for everyone.
It brought up enough points that the Group Product Manager of Adobe XD even reached out to me and wants to talk :)
Oh congrats to getting in contact with the Adobe people. I wasn't saying that your article wasn't well written or bad content, I was just commenting, that articles with questions as titles usually end up in "no" as an answer for that questions. And I was not the only one to point that out, looking at other comments.
I was not criticizing your content, I was making fun of the title. It seems as if the title was chosen to get more people to click on it. Which is the definition of clickbait. There can be valuable content behind clickbait, or not. So the implication of me judging your content because I called its title clickbait, is not correct.
Your chosen title is an example of Betterridges Law. This is what I was implying, nothing more, nothing less. But maybe you thought of your own content like the things you were accusing me of? Don't do that, you wrote a good piece of content. Why did you write it though and post it here? What was your intention?
No worries. That's not how I think of my content, we just think of clickbait a bit differently. I mainly have a negative association with the term clickbait, which is probably because I get annoyed by clickbait titles that don't have useful content backing them up. It's interesting to see someone else's perspective though. Thanks for clarifying. Interestingly, the article title kind of wrote itself. I saw Adobe saying XD is ready for production work and I wanted to respond in a useful, thoughtful way. Clickbait or not... I wanted to spark conversation and spread useful information, which I think I have achieved :)
Lots of valid points here, there's still a lot of work to be done on XD. Most popular feature requests are here: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/filters/top
That said, many of the requests listed aren't necessary for XD to be considered production-ready on a lot of UX/UI teams. If they fixed numbers 1, 2, 6, and 13, plus the ability to comment directly on prototypes, I'd be about ready to switch from both Sketch and Invision.
Here are my favorite XD features for the curious:
- The ability to edit symbols in place without being whisked away to another page is really convenient
- Toggling between designing UI and prototyping in the same app saves a ton of time
- Repeat grids (especially nested repeat grids) are another huge time saver.
I didn't mean to imply that everything on my list had to be implemented before it XD is production ready. I just wanted to highlight limitations that might prevent some people from using for production work. This way each person can look at the list and know what is or is not important for them. :)