FYI there is more to design than mocking up iPhone apps.
Adobe will be just fine.
Completely agree and that is my problem with almost every new UI/UX/Prototyping app that comes out. Almost no windows support (I know shocking that design can be done in another OS) and they are all focused on mobile lifestyle app development.
I agree with cross OS problem, but seems that there are some Design Tools that almost cross that line. For example Affinity Designer promise to be that one. Even Figma, although for the moment is more a way to work with Sketch files on Windows.
I have no doubt that Adobe will be fine for the moment. But when we speak about Interface Design and Prototyping they're yet to come with a really good tool.
There are other tools in some ways better for this kind of work, especially for IOS - but seems that they almost solved this problem of "Cross OS".
We will see :)
I’m of the opposite opinion – I think Adobe is actually gaining ground in the UI design space:
"This project became Adobe Experience Design which is just a prototyping tool." – That’s just not true – it will actually be a full-fledged Interface/Product design (which is clearly where you’re grounded) tool, once it’s released.
"After the accommodation to [Fireworks] tools and workflow, all of them agreed that it is more suited for design work and they didn’t want to use Photoshop and Illustrator for this kind of work." – I would also guess they would agree that they wouldn’t edit their photos or draw illustrations in Fireworks.
"Adobe, you had the opportunity to develop a great design tool." – but that’s what they’re doing with XD!
To me, a great design tool comes down to it’s easy of use, convenience and speed. Functionality can always come later in future updates or third party plugins. And Adobe XD is fast. One example: when I try to work with Sketch Mirror on my phone, it slows down Sketch to be nearly unusable. If you try XD’s mirroring, you’ll be blown out – and you can use it as a prototype too.
That’s it from me, XD fanboy out.
Thanks for feedback Jakub,
I'm not speaking about what XD could/would be. In my opinion it should have been the Fireworks evolution plus what's new on the prototyping mode. Have a look at this users requests from Uservoice: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests You will find that there are a lot of improvement requests for Adobe XD, especially for Design Mode. So, XD is not a good design tool — more of a prototyping one (for the moment ), and the competitor tools like Sketch, Affinity Designer even Figma - already have it.
I've said that "Adobe, you had the opportunity to develop a great design tool." because they are not doing yet, if they'll do it we will see and I hope they'll do it. But the fact is that they killed all the features of Fireworks just to find now that the users request them back for the XD.
Maybe I had much more expectations from XD - but recent I have found that I'm not the only one.
Well I think they had to start from scratch to get rid of all the baggage from the past and start from a clean slate. That’s why now, when in beta, XD is far from finished on all fronts (I fully agree with that). They’re nowhere saying that the features are complete. I actually love how they opened the app to testing for everyone and to come back with feature requests in such an early stage.
By the way, this is all good news for us – design tools are progressing really fast now!
Totally agree :)
Photoshop was never supposed to be a UI design tool. It's kind of in the name. I don't think Adobe needs to focus so much on UI design any more than Sketch has to focus on video editing. They're doing what they feel they are able to do in Experience Design and seeing where it goes. If it doesn't work out, then they'll leave it and focus on what they're still awesome at: pretty much everything else.
I would be way more impressed with Adobe if they stripped all of the shoe-horned UI design tools out of Photoshop and made it a really powerful, lightweight photo editing program.
I agree with your statement about Photoshop. That's why there was Fireworks for UI Design and in my opinion Adobe should have developed it further.
Do you have any data in support of your theory? I agree with you on many points but without any data it all just sounds like a personal opinion rather than a strong truth.
Thanks for the feedback Mianje,
Yes, is more of a personal opinion, but if we have a look in time for the Interface Design tolls, is clearly that ~ 10 years ago there was only Adobe (especially with the acquisition of Macromedia), but nowadays we have a lot of alternative tools for Interface Design and Prototyping - with some cool features that we don't find at Adobe or we had in discontinued tools like Fireworks. This new tools gain more and more popularity - and with this comes my supposition.
If someone could provide some real data and statistics will help to see if my opinion prove right or wrong.
sorry yesterday soon after my comment I read more carefully your article and saw your final sentence (This is just my humble opinion. If you think I missed or I’m wrong with something, feel free to comment). Anyway I'm old enough to remember the rise of Macromedia in an Adobe monopoly, which reminds me a lot of the rise of sketch. I used to work a lot with fireworks, which was already good for prototyping. I don't have such a linear workflow, so I personally perceive illustrator/photoshop good for creating graphics for prototypes which I make in Xd or even through dreamweaver sometimes. I've also made interactive prototypes with indesign in the past (which has inevitably inherited some flash features). I wish I had those data in order to better understand. Anyway as soon as I have some free time I will give sketch a try and then will decide which one to keep :)
No need to sorry, it was a pertinent question.
Another option could be Affinity Designer witch has a new release and cool features, for the moment just on IOS but they promise a Windows version to.
My workflow transcend from design to implementation by working closely with teams of developers, and from our experience is hard to implement from Photoshop and Illustrator (just saying a simple website export to HTML/CSS). More of that the developers prefer Fireworks for exporting and for the CSS code that is provided (feature that was inherited by Sketch).
If you find the best design tool alternative, please share with us because seems that there are a lot of designers searching for it.
Adobe XD is so far a pretty good design tool. I've lived with it for some time now but unfortunately I wish they released the right features within a more timely fashion. It's been in the Preview version for a while now and I eagly await to see how it develops.
Seeing how Apple and Facebook do not create templates for Adobe XD it's becoming extremely hard for XD to gain support.