Any books you've recently read that you recommend?
Just finished Ready Player One. If you like 80s and 90s video games and culture, you'll love it.
Recently started The Fountainhead audiobook (There's no way I could read the whole thing). So far it's a lot like Atlas Shrugged—it seems like there is more of a focus on individualism than Atlas Shrugged, which focused on society. The characters also seem less extreme.
I I just began to read Ready Player One after clicking on your link. I'm just a few chapters in but man, thanks for sharing it. Easy to read and pretty cool story.
Ready Player One is my favourite book for a while. Even if you're not mad into the film + video games culture you'll enjoy it.
Stevie Spiel is making a film of it at the moment too, I hear it's due for cinemas Summer next year.
Brave New World - so relevant!
I wish DN had a "save" button on threads / links.
They keep everything you upvote on https://www.designernews.co/me#tab-upvotes. Maybe that helps. :)
Don't Make Me Think by Steve Krug
Just finished this, absolutely fantastic.
Indeed. Too bad the other books in the series don't even come close. Have you read Children of Time?
Read Ender's Shadow? Actually like it more than Game.
It's the same story told from Bean's point of view right? Why did you like it?
Hooked by Nir Eyal - great read so far
Not design-related, but currently reading Dark Matter by Blake Crouch. Good modern sci-fi/mystery about parallel universes and life choices.
Coup d'État by Edward N. Luttwak Just for understand how they're trolling you :)
Will give this a shot.
Masters of Doom from David Kushner.
Amazing I haven't read this yet but just can't put it down.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart.
Started to read a book "Naked Statistics" by Charles Wheelan. I'm only in the beginning, but highly recommended. A lot of interesting insights for those, who want to learn more about statistics. Before that, i read "The Best Interface is No Interface" by Golden Krishna. I recommend it too. An interesting look at familiar things.
I just finished the best interface is no interface, and I highly highly suggest it for any designer.
Kristin Lavransdatter. Big, big book.
1776, because I got bored of sci-fi ATM.
- How to Make Sense of Any Mess: Information Architecture for Everybody - by Abby Covert - It's short & brilliant
- The Color of Magic (Discworld Book 1) - by Terry Pratchett - His writing is beautiful. I wish I could string words together so magically.
- The Disappearing Spoon: … Periodic Table - by Sam Kean – Clever writing that makes a book on chemistry accessible. Never gets boring.
- The Way of Kings - by Brandon Sanderson - For when I want to get lost in another world
- Ender's Shadow - by Orson Scott Card - I'm listening to the audiobook, actually. I think I'll spend the next few years exploring Ender's world. I look forward to it.
- Creativity Inc
- The Everything Store
- What Money Can't Buy
About to finish this one, and it is really good! Winning with Data: Transform Your Culture, Empower Your People, and Shape the Future
UX Strategy - How to Devise Innovative Digital Products that People Want by Jamie Levy
Reading a few things:
The Medium is the Massage by Marshall McLuhan, designed by Quentin Fiore
Graphic Design, A Concise History by Richard Hollis
Nimona by Noelle Stevenson
I try to always be reading a novel (or something more prosaic), something nonfiction related to professional development, and a comic. Sort of doubling down on the nonfiction with the first two.
Think and Grow rich. Pretty good book! also the 100 dollar start up
Elon Musk by Ashlee Vance
The art of work by Jeff Goins
Going into A/B, so have to learn basic Statistics first.
Reading Naked Statistics.
Branded Interactions: Creating the Digital Experience. One of the greatest design books I've read in a while!
Finishing How Not to Be Wrong: The Power of Mathematical Thinking. It's pretty good.