I find it comical that these tools that are used so prevalently to create wonderful user experiences are some of the most difficult, non-user friendly programs to learn.
When criticising professional tools it’s important to not focus on the learning curve, but the results once the tool has been mastered. And when mastered, Illustrator is one of, if not the best vector app in the world, and incredibly fast to use. Sure, it looks like a bag of spanners, but for icon and glyph design, nothing comes close.
Exactly. + Illustrator was never meant to be used for UI design. We just started using it, because it was all vector based. Event-hough I switched to Sketch, I still use Illustrator for logo, flyer etc... design.
That being said Illustrator still has features that are super useful for UI design that Sketch for some reason still doesn't have (and no plugins to recreate) for example the 9-point reference tool (so you can resize from the upper right corner, or position from the bottom-middle).
Sketch does have the 9-point ref tool, it's hidden away as part of the scale tool and I think it was only recently added
Wait, what, where. This is the most excited I've been about Sketch in ages. BRB checking.
Edit: Ok so you are right, it's tucked away in the scale tool making it a fraction of the utility it could be. You can't position based on it or anything like that. I really don't get some of the decisions made regarding Sketch abilities. The tool is right there, make it available for everything relevant!
"i never took the time to learn this program, so it's ridiculous that anyone uses it."
Hi Marc, I wrote this post and want to thank you for the feedback. I wasn't trying to criticize Illustrator, just to point out that anecdotally, it was a very confusing tool to jump into and start using (for me).
I hope my comment wasn’t seen as overly negative. Thank you for your article — the more information like this, the better.
My reaction was due to the “LOL Adobe” attitude that’s found in many articles. Adobe’s tools are the way they are because they’re 20+ years old, but also because they contain many (useful!) features. I can’t design effectively without many of those features.
First time I opened Sketch I wondered where everything was ;-)
So this basically explains how degrouping an SVG works. It has little to do with Sketch or Illustrator.
I find this guide pretty useful. Especially for agencies who are consistently dealing with clients who originally have .ai files and vice versa.
Only works if the design is simple enough. Once you start working with shadows, gradients, textures, borders etc the transition is not so easy.
Nice tip though.
Probably will change my OS only for the possibility to use scetch.