We’re part of the team behind Vox Product’s Accessibility Guidelines. We’re excited to answer any and all questions you have about accessibility, Vox Media, our teams, and our favorite lunch spots, but before we get there, a little background on our foray into accessibility.
In May, six Vox Media team members gathered in Washington, D.C., for two days to figure out how to approach accessibility on a company-wide scale. We have many advocates for accessibility throughout the company, but at the time of our gathering, we didn’t have a company-wide structure in place to implement standards across the board. Over the course of two days, we documented role-specific best practices and how each team member could implement them into their actual work. Later, we shared what we learned with the company.
Two months later, in July, we picked up the project again at our annual hack week, Vax. We sketched, wireframed, and built this checklist as a tool for teams to use. Guidelines are listed by role because everyone is responsible for accessibility on a team.
Ally Palanzi is a senior front end engineer at Vox Media based out of Washington, D.C. Currently, she works on the platform team working on a scalable system to create websites for our brands. Previously, she worked on design and development for both Vox and Polygon.
Sanette Tanaka is a product designer at Vox Media based out of New York City, and works with Ally on the platform team. Prior to that, she worked on Vox Media’s experimental, R&D team. Before she became a designer, she was a real-estate reporter at The Wall Street Journal.
Kelsey Scherer is a senior product designer at Vox Media based out of New York City. She works with the Storytelling Studio to help tell stories through clear and simple designs that best serve their audience. Previously at Vox Media, she worked on the relaunch of Eater and the relaunch of Racked.
We’ll start answering questions at 10am EDT on August 31st.