I'm sorry but design is looking every time worse and worse…
At least is "consistent".
He never claimed to be a designer, so I'm not sure what the problem is.
Nice. Doesn't look so much like a parked domain anymore.
I think if I were making a website about CSS tips, tutorials etc. I'd probably keep the main site design as basic and simplistic as possible. Leave the fancy stuff for the actual tutorials/content etc.
Looks like Coyier & Co have redesigned again! As an added bonus, the Lodge is now free as well. Thanks Chris!
With a name like CSS-Tricks, I think it's safe to assume we'll see a new design several times a year. I find it fun.
The only thing I dislike about this current iteration is how the site navigation moves the currently-selected item to the front of the list. Probably an oversight or bug, but still disorienting.
Doubt it's an oversight: just poor UX.
Cool little effect when clicking on the toggle in the logo as well
that background gradient makes me feel like i'm descending into the depths of hell as i read.
Too much 'design'.
I don't like this at all. The footer section really feels like an afterthought, the zoomed-in screenshot of the asterisk is just really not good at all. The whole thing feels like an oversimplification. It really doesn't demonstrate the cool stuff that's capable with CSS and instead just tries to fit in with trends (minimalist, flat design).
One thing I like is the stopped gradient when hovering over the navigation items.
I wish he didn't change it quite so often and went for quality over quantity. Or if not, at least test and get feedback to improve the redesigns before pushing to production. The last couple of major re-designs have all undergone fairly major fundamental changes as Chris Coyier responds to feedback and improves.
The last design launched with an awful monospaced font for article content. It also had the page header modified about four, maybe five, times. I'm not opposed to the overhauls, really, but I wish they were more polished.
I thought there was some good design decisions in the last one (typography especially), but it was a few steps removed from being a truly good design. This one feels like a misfire.
I liked it, once it had been fine tuned.
Why does he redesign it so much?