We've been working hard on this since May and am happy to finally show this to everybody. Let me know if anybody has any questions! Cheers.
Rob, Co-founder Qwikly
I just backed the kickstarter, but I have a couple of questions:
I heard from a source that Sketch is going to have a native xcode export plugin coming out soon. How will Qwikly be different than that?
Will Qwikly be able to add animations and prototyping?
Also with Project Comet on the way, will there be support for that as well?
(I know there's probably no way to answer these questions)
Hi Robert, I'll try to do my best :).
"I heard from a source that Sketch is going to have a native xcode export plugin coming out soon. How will Qwikly be different than that?"
-- Yah I don't have any idea of what that might look like. Perhaps they are going to have native export for an Asset Catalog, but time will tell. We are planning on generating mobile applications even for Android at some point since we'll be generating clean React-Native projects as our first options.
"Will Qwikly be able to add animations and prototyping?"
-- Custom animations are at the top of the list so this will for sure be baked in. We're hoping that the application that is generated will be better than a Prototype since it will be something that you could ship directly to the app store. Hopefully that makes sense.
"Also with Project Comet on the way, will there be support for that as well?"
-- We'd love to support as many design tools as possible, but I don't know if Project Comet will have any type of plugin system. If they do, we'll definitely take a look!
One last question:
Does it have to be mobile apps?
What about Web Apps..... ooooooooooo aaaaaaaa
We've been talking about Web Apps, but our main focus for now will be in the Mobile space.
Thanks! I had a stupid thought last night, I see that it can compile both PSD and Sketch files. Could it also export back to Photoshop or Sketch? Maybe a converter also for PSD and Sketch? I would throw my wallet at you if it did that also.
Hi Rob, looks great! How will Qwikly handle different screen sizes? Will you be able to make responsive apps easily?
Right now in the alpha testing we've been using absolute positioning and scaling the values based on screen size, but we will look to incorporate some type of flexible layout system like flebox/constraints. This is definitely at the top of the list and something that we want as well.
looks promising, looking forward to it!
Looks great. Can't wait to try it. Best of luck!