25 comments

  • Zak ErvingZak Erving, almost 5 years ago

    Some really great stuff here, but let's not pretend that UI Design and Illustration are the same discipline.

    31 points
    • Tyrale Bloomfield, almost 5 years ago

      They are not the same discipline, but I would think the basic principles in this project are the same. Take some basic direction and the set of elements, then embellish.

      The comparison point is the a wireframe shouldn't limit what a UI design can accomplish.

      2 points
      • Corin EdwardsCorin Edwards, almost 5 years ago

        But if they're not the same discipline then it's not proof of a UI designer doing anything?

        And it's kind of weird to posit that a wonderfully imaginative drawing by a child is analogous to a utilitarian wireframe.

        9 points
      • Lucas MoralesLucas Morales, almost 5 years ago

        That's the same as showing a built house and the house plans ...

        0 points
      • Sacha GreifSacha Greif, almost 5 years ago (edited almost 5 years ago )

        I'd be curious to see how you work with UI designers… “Look at what that guy did with a 4-year-old's crappy drawing! Now just take this napkin sketch and stop bothering me with all your questions about requirements and goals!”.

        0 points
        • Tyrale Bloomfield, almost 5 years ago

          Comments are emailed before you can go back and edit them, just so you know.

          And I am surprised by your unedited, heavy reaction. This is exactly the position that is causing a problem. UI designers can sometimes be a sensitive bunch. *refer to the comments above. More particularly the base principles are still intact as an argument. Of course, requirements and goals are important. The entire point of the post isn't to say you will only get a sketch on a napkin.

          The point is to illustrate that from a simple drawing of a 4yr old, you can create an amazing work of refined art. This is the expertise we should expect from UI designers. To take the wireframes, the goals, the requirements, and the user intent to create something amazing.

          If illustrators can go from this to amazing, then I would hope that UI designer, with even more information, should be able to also create something amazing.

          There is no malice or judgement placed on UI designers here. Many of you are assuming that the statement is that UX designer should be able to get away with less effort. I could not agree more.

          I highly value the expertise of UI designers. But still remain firm that a good UI designer can create awesome from any level of detail they are given. Just search "login" on dribbble. So many amazing UI's to such a common and simple wireframe.

          2 points
      • Zak ErvingZak Erving, almost 5 years ago

        …the basic principles in this project are the same.

        Sorry, there are two problems I have with this. Firstly, that's using false equivalence fallacy. Sure, at the outset there's a "basic direction" and a "set of elements", but the same could be said for bricklaying or preparing for a court case. Additionally, a wireframe contains (hopefully) loads more direction, research, and intent than a four-year-old's scribbles.

        Finally, while I don't actually believe that your philosophy of design is just to "embellish shit," the way you phrased it made it seem so, and it made my blood boil a little bit :P But that's my problem, not yours.

        0 points
    • Eli SchiffEli Schiff, almost 5 years ago

      "I will not be confused for a lowly illustrator."

      0 points
      • Zak ErvingZak Erving, almost 5 years ago (edited almost 5 years ago )

        Haha, no doubt. Funny enough, most/all of my training in college was in illustration.

        0 points
    • pjotr .pjotr ., almost 5 years ago

      Tons and tons of overlap. Ignoring that overlap is a sign of a bad UI designer.

      1 point
  • Joe Crupi, almost 5 years ago

    Proof that clickbait headlines work

    8 points
  • Marc Olivier LapierreMarc Olivier Lapierre, almost 5 years ago

    Such a beautiful project! I'm sure the kids are ecstatic to see their monsters come to life.

    5 points
  • Daniel UYDaniel UY, almost 5 years ago

    It's not UI at all. It's all about awesome Illustrations, which is so different...

    4 points
  • Some DesignerSome Designer, almost 5 years ago

    user interface design proof? who are the users? where are the devices? where are the DESIGNS? I only see a great illustration project.

    If you're going to reply "wireframe turning into finished products etc" please stop and walk away. That's like implying every yellow object is a piece of the sun.

    4 points
  • Tyrale Bloomfield, almost 5 years ago

    Grumpy UI designers should take note. Wireframes are always good enough.

    4 points
  • Dirk HCM van BoxtelDirk HCM van Boxtel, almost 5 years ago (edited almost 5 years ago )

    Would love to help create some little monster's monstrous fantasy monster.

    Applied to do one of those straight-away. Can't wait, hope they like my work enough to let me do one :)

    Did anyone else apply as an artist, or already help create a monster?

    2 points
  • Corin EdwardsCorin Edwards, almost 5 years ago

    I don't get it, who gets pissed at wireframes?

    1 point
  • Dirk HCM van BoxtelDirk HCM van Boxtel, almost 5 years ago

    Is the link not working for anyone else?

    1 point
  • E BensleyE Bensley, almost 5 years ago

    These are amazing! some of the more abstract; almost minimal styles ones are really beautiful.

    1 point
  • Dan SherrattDan Sherratt, almost 5 years ago

    the difference here is that the kids might hate the finished product, I can make wireframes look epic in my sleep, but it'd be nothing more than a nice lick of paint.

    see also, any time a 'friend' asks for a 'logo'

    0 points