32 comments

  • Michal CsanakyMichal Csanaky, almost 5 years ago

    It's all cool and nice, but I just wish InVision would offer a native app alternative as well...

    14 points
    • Duncan RussellDuncan Russell, almost 5 years ago

      Absolutely agree. The web version is almost unusable on a slow broadband connection, so if I'm out in the country it's hopeless.

      Would love to be able to do all the tinkering offline and then upload the project in one go.

      1 point
  • Nicholas MandelbaumNicholas Mandelbaum, almost 5 years ago

    From what we can see it seems like a mix of FramerJS, Principle, and well, Invision. If they can provide a native app to visual it, then it's a clear winner IMO.

    7 points
  • Mike MellorMike Mellor, almost 5 years ago

    Invision have been putting a lot of work into their product recently haven't they? Must be because Marvel are hot on their heels!

    Really like this new feature though!

    5 points
    • Florian PnnFlorian Pnn, almost 5 years ago

      They raised 45M$ in July, which can explain that they might have some more staffs since a few weeks :)

      3 points
      • Nicholas MandelbaumNicholas Mandelbaum, almost 5 years ago

        I wonder how much time it took them to develop it, I would say closer to a year.

        1 point
        • Florian PnnFlorian Pnn, almost 5 years ago

          I would like to know as well. Also how they work : in a linear way from department to department (product -> design -> dev -> QA) or with task force that combine all of that in a feature team.

          0 points
          • Stephen OlmsteadStephen Olmstead, almost 5 years ago

            Hey Nicholas and Florian! Thanks for the comments, we're working on a series of new content that we'll be rolling out to our blog related to this. Goal being to be super transparent around our internal creation process and share what we've learned as we've matured and revised our workflow as an org.

            Nicholas- you may be on to something. ;) One of the challenges to rolling out new features is that its often assumed we just started the feature and pushed it out within a short span. Many times that doesn't tell the full story of the many weeks and months its taken to get to that point. Thats why we've been rolling out more of these previews- so that folks can get a hint of what's to come, see where a lot of our blood/sweat/tears has been spent, and know that their feedback is being heard and acted upon.

            Hope that helps- as always we LOVE your feedback. Live and die by it.

            3 points
            • Nicholas MandelbaumNicholas Mandelbaum, almost 5 years ago

              Thanks for your answer Stephen, looking forward to look into your creation process. Let me guess, I'm sure you some kind of prototyping tool at some stage?

              0 points
  • Josh LeeJosh Lee, almost 5 years ago

    Man they seem to be crushing it.

    3 points
  • Vince Angeloni, almost 5 years ago

    Good idea for final product examples to dev teams to better demonstrate transitions and animations instead of using Keynote etc.

    2 points
  • Sébastien Sauter, over 3 years ago

    Any news ???? It's been more than one year from now. Do they will go on craft prototype instead ?

    1 point
  • Tom Orr, almost 5 years ago

    This is fantastic if it's really as good as it looks - I use Invision for most prototypes, but I've recently been learning Framer for more advanced stuff. It's a nice tool, but I feel like I've barely scratched the surface of what it can do and to be honest it just feels like overkill for most projects. It'd be great to be able to do more advanced stuff within Invision without having use another tool just for the 5% of projects that require it.

    1 point
  • Chris Lam, almost 5 years ago

    Has anyone had a chance to test it out or play with it yet?

    0 points
  • Justin SiddonsJustin Siddons, almost 5 years ago

    Motion is essentially what Atomic.io has already accomplished successfully. I'm very happy to see InVision has been listening to the feedback of mobile designers. They are making decent strides in this area and Motion could push them as one of the better options for mobile prototyping. As someone who works on native apps across multiple platforms InVision still makes it hard to present new feature work across iOS and Android because of the way they force you to choose a template for each individual project. I'll be really eager to test out Motion and see where it fits in the growing list of prototyping apps.

    0 points
  • Alex FloresAlex Flores, almost 5 years ago

    I'm too broke for Invision :(

    0 points
  • Corin EdwardsCorin Edwards, almost 5 years ago

    Rad!

    0 points
  • Seun DebiyiSeun Debiyi, almost 5 years ago

    Invision just keeps getting better, has anyone compared to UXPin?

    0 points
    • Matthew GreenMatthew Green, almost 5 years ago

      I never used UXPin, but I did an evaluation and I used a product similar to it previously (protoshare).

      The major difference is that Invision uses exported image assets you generate on your computer (using whatever tool: Sketch, PhotoShop, Illustrator, Omnigraffle, etc). You then upload and sequence the images together with hotspots, hover actions, templates and now (PANT) animation. UXPin has a different approach - it allows you to build an interface that is interactive in the browser using the UXPin interface. You can then output that as documentation or have conversations around it with client. This is not hugely different than Protoshare.

      For me, I would rather use tools on my machine that I have been using for years, rather than rely on unstable internet (Im in Jakarta) and use an interface which is nice, but not at the same level as Sketch or Illustrator. Invision is a much faster way to collaborate and get feedback from clients, devs, customers without changing how i like to work....

      (That said, I would still rather skip wireframes and clickable stuff altogether and just freakin build it in code.)

      1 point