Hell yes! This goes so far beyond even design. You need to be able to handle critiques of EVERYTHING you do. It will make you better in long run.
This is why I encourage everyone to go to design college or school or whatever. One of the most invaluable things for a young designer is sharing your shitty work. And it's a hell of a lot easier to do when it's with a classroom of other newbies producing equally shitty work.
And how. Having a support group definitely helps you get over that initial fear
There’s something to be said in general about embracing rough edges in your work—for beginners, but especially as veterans; lofty self-imposed standards and perfectionism still haunt myself and other colleagues…
I think as a beginner, yeah you may be afraid to share your work—but at the same time, it's easy to rationalize low expectations. There's a different kind of fear, as an expert, that can paralyze in a similar way.
I can’t tell you how many projects (of my own and others) that I’ve seen at 90% that sit and collect dust for weeks; things that are beyond "good enough to release", that sometimes are just scrapped and redesigned.
Yeah I've been on this side of perfectionism as well :/
I need to hear that. Thanks!
One advise: Do not use your real name when sharing your work in early stage of learning. The work that you share publicly can hurt you in the future, e.g. I once applied for a job in X company (huge telecoms company in US). I was looking to find their CTO's email, therefore I attacked Google with queries searching for his email address (combinations of name, last name). I came across a code snippet that he has shared in the past (5 years ago). It that had his email credentials... and password (It was a program for extracting subject lines from the most recent unread emails). My first thought: this is embarrassing. Guess what... his email has not changed since and he was forwarding all his work correspondence to that email. I have told him about it and suggested to change the password. The moral? We make stupid mistakes in the beginning that can backfire in the future.
If anyone's curious, I never got the job. A year later I met platform architect form that same company. We chatted a bit and after he told me the company he works for, I said I have applied to it. He remembered my application and said that CTO vetoed against my application. What a nice guy. : )
This advise is from a programmer's perspective, but I am sure it applies to designers just as much. Someone can use your early work as an example of undeveloped taste, plagiarism, it might include content that you'd rather not be associated with, etc.
I've found this is rarer in the design world. We all have to start somewhere, so early work won't typically count against you too much. That being said, you should definitely take care to curate your portfolio to show the work you're most proud of.
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