I take the general point, though there are plenty of interface breakthroughs like Tinder and Mailbox that put a fresh spin on an old problem. Perhaps eventually these will look boring--and both were adopted as interface patterns so broadly that they are well on their way to boring--but in the beginning they were very shiny objects AND ALSO very useful.
Google's interface was also a breakthrough. I definitely believe that great interfaces are rooted in what the customer needs and nothing else. It is by shutting out the noise of external trends that we identify what our users truly need.
It seems like you're conflating "boring" with "visually subdued or even ugly." They're not the same. The "boring" bloomberg terminal is actually exceptionally exciting to those who use it--that information MEANS something. And its very dynamic.
If you changed boring to obvious, I would probably agree with you--but obvious only in retrospect.
Is this meant to be satire?
Nope ... why do you ask?
Because it's complete rubbish.
Constructive criticism, please.
Less is more, no?
While it's a provocative title, the article actually makes decent points. It's not saying that provocative/innovative interfaces won't exist. Just that functional ones will become more apparent.
See: Line, WeChat and other messaging apps where you can interact with other services in a text conversation. Boring interface, but in many ways supremely intuitive for the average person.
I don't think the article is rubbish at all. Boring (which, here, seems to be used as a synonym for "obvious") interfaces are going to be incredibly necessary to make complex devices and services easy to understand. It sounds dull, but the challenge is kinda interesting.
Good design gets the job done.
Here's a short list of well-designed but boring designs stationed right on my desk:
- The desk lamp which is effective at shining light at my notebook to make writing better.
- the pencil, one of the most simplest and versatile writing utensils that promotes sketching ideas which leads to improved design thinking.
- the notebook, an easy way to keep multiple sheets of paper anywhere so that if I ever get an idea, I can quickly note it down.
These items work extremely effectively at making my life better, but I don't see why they should entertain me for its own sake.
Boring is pretty subjective, it differs from person to person because of exposure.
I'll take website for an example. To us who have seen many design trends and present state of web, things start to look repetitive and boring. Big thanks to adoption of framework like bootstrap and the huge resurgence of flat design, making interface pretty similar across. They felt new and were pretty exciting at first, but falls to conformity over time as more people who are exposed have gotten used to it.
That's what works well because masses understand those patterns. Interface like Bloomberg's may not be exciting or jumping out of the page to many but it certainly gets the job down because it was designed with the user in mind.
I would agree with Brendan on pointing it towards boring is a little iffy, but generally I understood what the article was gearing to. It's obvious to us designers that interface doesn't have to be flashy to be effective.
Every ends up being boring after awhile. Remember how cool Parralax, single-paged websites were?
The author doesn't understand that the Bloomberg and Reuter’s terminal machines are all about displaying and digesting information. Personally, I think its one of the coolest and unique UI's out there. Function over beauty. So, this argument is subjective.
To be honest, this question came to me from time to time.
Imagine you design Whatsapp. You will try to give the user both good design and the decision to change the background of the chat. Suddenly, you're in the metro and start seeing lots of people uses Comic Sans, Weird color schema and the boyfriend picture in the chat background. Any designer would commit suicide, but normal people just love ugly things.
Just think about eBay, Craigslist, whatsapp all those have something in common: simplicity, lack of design style that may not appeal to everyone in the same case. I think they're effective enough to become loved products.