Hi, Slicing assets for ios / android app methods are humongous. Could someone clearly explain a crisp method to make this slicing.
Are you talking about nine part images / 9-slice images? Or are you talking about cutting up all assets?
Here’s how I work: http://bjango.com/articles/appdesignworkflow/
Hopefully helpful. The second half of the article is all about automated exporting.
Thanks :) Is there any article specific about designing n export assets for ANDROID (a workflow maybe). Moreover i'm a windows user
The article I linked to discusses Android, and isn’t specific to OS X (except for using Hazel). I’m also happy to answer any questions you might have on the topic.
Hopefully there’s a Windows equivalent to Hazel.
I came across PNG Express when I didn't even know anything about exporting for the different densities for Android over a year ago.
It's $29 but worth it from my experience. I don't even like paying .99cents for phone apps but because it's going to make my life easier at work, I had to get it. It exports in all densities for android and iOS. Even can export for web too!
You can also use it to create specs for developers. You can quickly mark up the font characters, widths and heights, spacing and other important info regarding the psds.
+1 for PNG Express. Great for speccing besides exporting & good support.
Before switching to sketch we used photoshop to design and slice our assets, we used http://www.cutandslice.me/ for assets export.