Oh not, not this again.
That was hilarious. Which season/episode?
Star wars VIII: The Dribbblisation of Design
This article is years old and we had this conversation on DN at least 5 or 6 times before with huge flame wars emerging out of opposite (and most of the time useless and opinionated) personal opinions.
So this is a Designernewslisation of discussion.
Some of you folks really need to lighten up.
What drives most folks to share something to begin with? They found something and wanted to share it with the community. Fantastic!
While some of us have been here from the very beginning and this has certainly come up several times in different ways, shapes, and forms, why go out of your way to contribute negativity? Why not just keep scrolling?
Maybe the entire time you've been a part of DN, you've never scrolled to the bottom and read what it says there. Perhaps you've just forgotten.
It says, "Be nice. Or else."
New members are added every day.
People miss content all the time.
Not everyone knows the DN etiquette of searching before posting.
Please think about those contexts the next time you think about going out of your way to contribute negative comments.
So we all agree, this is a dead horse.
I'm having a lot of trouble pulling together a portfolio that looks remotely like I'm a designer. My best work is usually scribbled in a notebook or on a whiteboard. None of this is attractive to say a recruiter or CTO that's used to slick designer portfolios.
Either position yourself as a UX designer, or create projects that may not be what you actually design at "work" but show your visual design skills.
To be honest you really have to have the dribbble style work in your portfolio to get a decent job. What I have on my portfolio and what I have on my dribbble page are usually different although I try to maintain consistency across both.
As a designer I feel like the most important aspect is live examples of work you've done. If I can actually go and use something you made I'm much more likely to look at the less sexy process work.
Case studies my friend. If you don't have any slick visuals to show, then communicate what you DID do and how that added value to the project. Design isn't all about pretty pictures and most recruiters are aware of this. Write case studies for your biggest projects, show sketches and results of brainstorms or user tests. That's what I tried to do for some of the projects on my portfolio and I've received some great offers because of it.
And maybe create some slick visuals that help illustrate what you did as eyecatchers?
Until I receive a dribbble invite I'm going to side with the author :P
I wonder if this post is a joke. If it is, it's kind of funny.
haha. Good one :)
Why do even people waste their time writing all those articles. it's silly...
This again? :(
These sort of posts are a bit ridiculous.
I really wish Intercom would add publish dates to their articles.
This article is old.