44 comments

  • Grant Robinson, over 5 years ago (edited over 5 years ago )

    At Atomic we're trying to build a better way of designing websites and apps, by letting you design interfaces, explore behaviour and get feedback seamlessly in one platform.

    We've just started testing with real users. You can visit https://atomic.io/ to find out more about what we're building, watch a video of some of the features we have planned, or sign up for updates.

    Some of the designers from Atomic will be on Designer News to respond to any questions you have. We'd love to hear your thoughts.

    12 points
  • Pasquale D'SilvaPasquale D'Silva, over 5 years ago

    Dude, let me in!!!!!

    10 points
    • Grant Robinson, over 5 years ago

      Hi Pasquale, glad you're keen to try it. Don't worry, you're on the list and will get an email from us shortly :)

      1 point
  • Nick de JardineNick de Jardine, over 5 years ago

    Great work guys!

    5 points
  • Corinne BowieCorinne Bowie, over 5 years ago

    Love that it's browser based. Can't wait to try it out.

    5 points
    • Aaron SagrayAaron Sagray, over 5 years ago

      I'm curious why. My reaction was directly opposite.

      2 points
      • Corinne BowieCorinne Bowie, over 5 years ago

        My initial reaction was opposite as well, but after thinking about it, I like the idea that potentially i'm not bound to my laptop, I can access it anywhere. Clients don't have to have a specific programme to participate. It's interesting to me. :)

        5 points
  • Jesper KlingenbergJesper Klingenberg, over 5 years ago

    Looks really interesting.. I'm looking forward to my turn in the line comes up..

    But I'd love to see more about the design features. Are you going to compete with Sketch with this?

    2 points
    • Grant Robinson, over 5 years ago (edited over 5 years ago )

      Hi Jesper, thanks for signing up. We'll be releasing more news about our design features in the coming weeks, but in the meantime what I can say is that our goal is to be able to do high-fidelity visual design in Atomic, not just wireframes.

      0 points
  • Oliver JohnstonOliver Johnston, over 5 years ago

    Can't wait for this, Grant! :)

    2 points
  • Andy LeverenzAndy Leverenz, over 5 years ago

    I would back this and will!

    1 point
  • Steven FabreSteven Fabre, over 5 years ago

    Looking forward to trying it out. Looks really promising.

    1 point
  • Vinay ChilukuriVinay Chilukuri, over 5 years ago (edited over 5 years ago )

    This looks super nice! Can't wait to get my hands on the beta. I hope you guys are thinking about having an interface that let's the user to add and tweak interactions.

    1 point
    • Grant RobinsonGrant Robinson, over 5 years ago

      Hi Vinay, thanks! Yes letting designers explore options for interaction and transitions is a big part of what we're doing. Stay tuned.

      0 points
  • Colm TuiteColm Tuite, over 5 years ago

    This looks awesome dude. Really looks like you're moving in the right direction.

    I'm curious, does Atomic provide tools for prototyping transitions/animations? All I saw was linking, version control and collaboration tools. It would be cool to have more granular control over the interactions?

    1 point
    • Grant RobinsonGrant Robinson, over 5 years ago

      Hi, good question. I just responded to a similar question above from David. Atomic will definitely provide tools for prototyping transitions/animations.

      We're still working out the exact depth and breadth of those tools though, so would love to hear about your specific needs. Do you need fine-grained key-frame style control of animations, or just common transition types like those baked into iOS and Android?

      0 points
      • Colm TuiteColm Tuite, over 5 years ago

        I'm actually working on a very similar tool which I'm hoping to launch soon, so I won't give too much away :p

        In general though, one of the biggest things for me would be the ability to prototype simple interactions and animations. When you click this, this thing flips over. When you type in this input, the search results dropdown. When you click this button, a modal dialog grows into view. When you focus this input, the page scrolls to the top of the input. And so on and so forth.

        These types of interactions are currently possible in tools like Framer, Quartz Composer, Marvel etc. But having it baked into the same app as the drawing tools is where it's really at imo.

        1 point
        • Grant RobinsonGrant Robinson, over 5 years ago

          Hey nice one. Have you designed and built that all yourself?

          0 points
          • Colm TuiteColm Tuite, over 5 years ago (edited over 5 years ago )

            Cheers man. Yeah pretty much. I had a JS dev working with me for a few weeks but aside from that it's been a one man show.

            0 points
            • Vinay ChilukuriVinay Chilukuri, over 5 years ago

              Hey Colm, Been following your work and posts for a while. Waiting for you to launch. Any expected date?

              I'm so bugged up with the user-experience of the prototyping tools that are there right now that I want to develop one!!!

              0 points
              • Colm TuiteColm Tuite, over 5 years ago

                Thanks Vinay. No release date yet; I'm working on the app in my spare time. I'm aiming to have something ready in early December. I'll have a demo at the very least. It will probably be January though before the app is useable.

                I'll get in touch soon.

                0 points
  • David DarnesDavid Darnes, over 5 years ago

    Looks great, especially like the clear and informative video. Seen many 'preview' sites that don't provide a clear demo video.

    Q: How complex can the interactions be? I'd be interested if you're planning on integrating more obscure animations and navigation types.

    1 point
    • Grant Robinson, over 5 years ago (edited over 5 years ago )

      Hi David, thanks, glad you liked the vid. Being able to properly explore options for transitions, animations and micro interactions is really important to us. It's definitely one of our goals. We're on a journey though, so we may not have everything in version one, but we'll get there.

      Part of getting there is understanding as much as possible about our user's real needs in this area, so any feedback you have now, or during the beta if you choose to be involved, will really help us shape what we're building and ensure it's truly useful.

      0 points
  • Dominic SebastianDominic Sebastian, over 5 years ago

    Signed up. This looks great!

    1 point
  • Al LuccaAl Lucca, over 5 years ago

    I also think it should be native, perfect scenario would be: - Native app for a more focused work - Webapp for interactions/prototyping/feedback (which is basically what is missing on Sketch)

    Great work by the way!

    1 point
  • Account deleted over 5 years ago

    I'm curious to see how this app would accommodate a responsive design workflow (especially with animations/transitions).

    0 points
    • Grant RobinsonGrant Robinson, over 5 years ago

      Hi Brett. Because what we're doing is all in the browser, we're really optimistic we'll be able to do something great for responsive design. But we know that accommodating responsive design isn't as easy adding breakpoints, so we're still in the process of finalising the details of what we'll build for this.

      Any input you have on what you'd like to see would be really useful.

      0 points
      • Account deleted over 5 years ago

        Oh man. A wishlist!

        Off the top of my head: 1. being able to show how different elements squish/pull/stretch/move around would be great. I do a lot of specs for a dev team in India and never know if I'm being understood when I describe behavior. Showing them is much easier and makes explanations easier. 2. having elements that can natively stretch. I'm not sure how this would be designed, but essentially being able to give a text box a max-width or percentage could be cool.

        really, #1 would make for a killer responsive workflow. My company doesn't want me to code anything (that's what India does), so the easier I can spec/show what I've designed the better. Plus, being able to send them a link to my designs, where they can play with how it interacts, would cross any language barriers and make me less apprehensive about sending their team stuff.

        That was a bit rambling, but that's the use case I've run into. Sketch/Photoshop aren't fluid like a real browser is, but then again, our company's workflow doesn't let me into the browser, so... ¯_(ツ)_/¯

        1 point
  • Cody IddingsCody Iddings, over 5 years ago

    Are y'all based on N-zed?

    0 points
  • Cihad TurhanCihad Turhan, over 5 years ago

    Any connection with Atom. It uses atom-shell for cross platform support. Yours too?

    0 points
  • Brian HintonBrian Hinton, over 5 years ago

    I'm hoping this is a native app, but judging from the screen recording it looks like a web app.

    0 points
    • Grant Robinson, over 5 years ago (edited over 5 years ago )

      Hi Brian, yes Atomic will primarily be browser-based, which enables some of the collaborative features we have planned. We are considering a native/wrapped version though.

      What are the main reasons you were hoping it'd be native?

      4 points
      • Andrew ZimmermanAndrew Zimmerman, over 5 years ago

        I can't speak for Brian, but it seems to me that most web apps are a subscription service. My employer currently balks at SaaS and keeping assets 'in the cloud' is difficult at best.

        On the other hand, I'm probably not in your target demographic of freelancers or those businesses that see value in off-premises resources.

        This does look like quite a nice tool. I hope I get to try it out at some point.

        0 points
      • Brian HintonBrian Hinton, over 5 years ago (edited over 5 years ago )

        Mostly tired of subscription based services. Keeping track of finances is hard enough without every software I use being subscription based. Maybe you could be unique, and offer the cloud service on a version level. Meaning I could buy in at $$$ amount, and own that version of it for life...but a new version with updates could be released that I'd have to "upgrade" too. But only if I want. Of course I realize that creates a challenge on the development side...it's just a thought.

        That all said I do like what I see. But I'll probably pass unless it's either: 1. So appealing that it's worth a subscription (ugh) 2. Offered native, or a lifetime fee to own a version.

        It's worth noting that it's a huge ordeal to get work to fund a subscription service as opposed to a one time fee. Others may say that's horrible, how dare they, etc. but that is the fact of many corporations that aren't big design studios / agencies.

        0 points
        • Grant RobinsonGrant Robinson, over 5 years ago

          We haven't finalised our pricing yet so getting feedback about this sort of stuff is really useful to us. Thanks.

          0 points