I am quite harsh on myself, but I find the thing I struggle with most is creating a simple design I find aesthetically pleasing enough. Getting the typography and spacing right.
I agree with this article. I find though I don’t like just assembling off the shelf ideas, I find the process of using one of those UX programs with premade pieces absolutely boring.
How does someone follow this guide while also finding that personality I believe a design needs?
By the way, I am so happy to read an article that didn’t describe art as making things look nice for the sake of it. This is well said:
Art gets interpreted while design gets used.
Great read. I do think we should be mindful of the current patterns. But I also think that we should be able to be creative enough to add our own styles and flairs to those patterns without sacrificing function.
It depends on the project, of course.
Some things just need a simple solution that everyone is used to. That's where design patterns come in. Other things need a whole lot of love and craft. That's where we reinvent, or sometimes just reinvigorate, things that have already been done.
Being a good designer means knowing when to use each approach, and understanding which tools are best for each individual job. Being a good designer means both reinventing and not reinventing, as needed.
That is the reason why I've used Dribbble less and less. Not because the website is lacking in anyway, shape or form. It's just the emphasis on beautiful outweighs the practicality of everyday users/usage. There always needs to be a balance.