Even if you don't like sketch, you have to give these guys some serious props for their hard work on this.
Just take a quick scan down that massive list of improvements and fixed bugs. I can only imagine the number of hours that went into this. This has got to be an immensely difficult product to make, much respect to the bohemian coding team for really putting in some serious hustle. I'm perfectly satisfied that every dollar I've given to these guys is going to work.
Just a friendly reminder that LayerVault has fully supported the new file format introduced with Sketch 3.1 for some time now. Upgrade away!
Any insights you can share on how you guys preview Sketch files now?
Where does DN stand on sketch 3+ in general?
I tried it somewhere around v2. While its heart and soul was in the right place, it wasn't quite there yet, especially in terms of stability.
I'm wondering if that has changed after v3.
It is still not quite "there" yet. I had to rebuild a whole project in Photoshop due to really bad performance when designing a huge app in Sketch3 on a MBPr (5 second waiting time when selecting an object).
But I really hope they will get there performance wise as it would be an awesome product without the bugs, and I will definitely try out this new version.
Edit: I have some friends using Sketch3 in the UX department at Google/YouTube and they find it really great for quick wireframing.
Staying away form large bitmaps and keeping art-boards per page down to 5 or less helps performance. Sketch 3.1 got a big speed bump.
I appreciate this, but I don't see how to stay away from large bitmaps when I'm doing web design. Hero images are made from placed JPGs, large ones. Same with all sorts of little promo images. Is there a way around this in Sketch?
I found that instead of directly placing the images, using them as fill backgrounds on rectangle shapes was a LOT more efficient and easier to use.
I didn't mean to stay away from pictures completely, it's just tempting to keep your images at high res and scale stuff like large hero images down. The interpolation is what you'll be paying a processing premium for.
Otherwise (from the 3.1 release notes): ⁃ Rendering speed improvements ⁃ Significant speed improvements when the rulers are visible ⁃ Significant speed increases and file size reduction when using pattern fills
Has anyone else been experiencing the spinning beach ball for 10 seconds+ when plugging or unplugging a thunderbolt display?
I don't know how you've missed the enormous Sketch 3 love-in that's been DN for the past few months.
This is exactly why I asked it in the first place. There was a lot of fanboy-ism going on, it was difficult forming a decent opinion just by reading.
The thing is I get the love around Sketch. Finally a design tool that is mainly geared towards ui/ux work. Right? Will it be the one to save us from our Adobe-ean overlords? We'll see, I'm hopeful.
A fair point. It's certainly stripped back from Illustrator. They've made some opinionated/educated guesses at where to focus, which is fairly well focused on current web design trends. While there isn't anything (AFAIK) that it can do that Illustrator can't, I do find it more fun to use.
It depends on how you work.
Some issues I experience everyday:
I zoom in a lot and I zoom in fast. This produces a common bug where the frame you're zoomed in on essentially freezes sticks on your screen for at least a 5-10 seconds.
Large files are extremely slow. When dealing with an iPhone app that has 20 + screens you'll find that the application overall runs slow.
Renaming groups is a bit buggy. If you try to rename a group and then accidentally click the hide button (very easy to do) the text turns white and you can't see what you're typing.
Selecting is buggy. When you have a group that is several layers, selecting those layers can be buggy. You'll accidentally select a shape and the vector tool will come up.
Resizing proportionally is broken in my opinion. For example: when you have a line that you want to extend at the same angle you typically use drag + shift. Doing this in Sketch works but it will not provide snap points in this instance. What you'd have to do is move the line (without changing the angle) and then hold down shift. Very annoying.
Anyway. I really like Sketch. So much so that I continue to use it regardless of these annoying little bugs.
thanks for the detailed report about those issues. I'll add them to our bug tracker (at least the ones I can reproduce) and hopefully get them fixed ASAP.
I'm not sure if you've ever used the Sketch › Feedback… option to send us bug reports, but that is usually the best / quickest way to let us know about issues. The level of detail you just used is perfect, so feel free to keep sending them our way : )
These kind of comments is what I love most about Sketch. :)
Ale -- Great to see you on here!
I'll definitely report those bugs now that you mention it. I'll do my best to include gifs as well so you can see what is wrong/what I'm doing wrong.
It works really great, except for vector work. I find Sketch awkward to use when making icons (specifically, the way the vector tool works). That said, for general layout work, its one of my favorite programs.
I use it exclusively for my UX work, but I also completely work in vector in mobile apps so I don't often have to worry about larger images. Its got its quirks but overall I love it and won't be going back to the other tools.
The only problem I came across is when saving png's there is no way to remove any transparency data from the file, even if the background is opaque. iTunes connect won't accept the png's so I had to re save everything in photoshop. I logged it as a bug and sounds like it was an issue for the Sketch team too.
Love this one
Fixes a bug where some documents could consume extraordinary amounts of CPU
Wow! You guys rock. So many of my most common and still annoying bugs are fixed now.
The gents at Bohemian Coding are clearly working their ace off to make this thing special. Having said that, there's still one minor thing that drives me absolutley bonkers—the method for closing open paths when editing vector shapes.
What I mean:
1.) Use the Vector Tool (v) and start drawing any shape
2.) Leave part of the path open and de-select (esc) the shape
3.) Select the shape again to finish editing
4.) Close the final path segment by connecting the end-points
After a shape has been de-selected, there's absolutely no way to close the path manually with the vector tool. You must click the Close Path button in the top right of the inspector panel or go Layer > Paths > Close Path.
This is a horrific experience. Especially when the trailing path guide follows your mouse across the screen to the Close Path button.
This is so true!! Just because of this I have to go back and forth from Illustrator to Sketch and vice-a-versa!
Noted, we'll try to improve the experience!
Why does the changelog say that text snapping has been improved, but layers only snap to the middle line of text layers and slightly above and below the entire thing? Wouldn't it be possible to implement baseline snapping, and snapping based on other features of the text instead? That's one of the things that really frustrates me about sketch.
Agreed. I really wish we had the option to snap to baseline. Better yet, if we could freely change the bounding box of the text object, we could snap to the top/bottom more accurately.
Another vote for baseline snapping. Would save so much time.
Baseline snapping is coming, it missed the 3.1 deadline for a few days, but it'll be there in the next version : )
PRAISE THE LORD
Any word on per-document color palettes? Pretty please??
Cool, love the single file format :)
So this means 3.1 is official and no longer in beta, correct?
It looks like this update is causing any lines that previously had the border position set to "inside" to disappear. One solution is to edit the path of the stroke, click "close path" in the inspector, then change the border position to "center" instead of "inside"
This bug has stripped lines from all documents.
Not good. We'll investigate this ASAP.
Thanks for the note!
I cannot thank the bohemian coding team enough. They made my life as interaction designer easier on any given day since the Sketch 3 release.
Man, so happy they fixed that redonk bitmap cropping bug. Was driving me batty. Terrific update.
Will my version 3.0.4 files work in the new 3.1 release? Is the upgrade seamless?
Ah finally the text snaps the way I want!
I have my complaints about Sketch, but I certainly can't criticize their work ethic. Great work guys.
Anyone else having trouble with getting the templates to work as a symlink in dropbox? I may be setting it up incorrectly.
What are you trying to do? Can you paste a screenshot / screencast?
I'm trying to put my templates folder in a shared dropbox between my other team mates so we can always have the latest version of our various templates
Not sure what's going on in that GIF exactly. You seem to be creating an alias to the Templates folder, then deleting the folder you just aliased to? That won't fly (the alias is now pointing nowhere).
Try either of these:
- create an alias to a file/folder inside the Templates folder, or
- delete the Templates folder, drag an alias to another folder there, and rename it 'Templates'
I just tried to symlink the templates folder using this structure. In Finder the symlink works and I can see the files. In the Sketch templates menu, nothing is showing up.
ln -s /path/to/dropbox/folder /path/to/sketch/templates/folder
Same here Brad. The symlink or alias wouldn't work. I tried Ale's directions to no avail :-(
I'll try to make a proper screencast / blog post when I have a minute : )
I've read there are problems with plugins like "measure", a must for my daily work.