Wish I could try it out before giving them $150...
Hey, we're working on a free trial. Should be available pretty soon, thanks for holding in there.
+1 on free trial
Free trial now available!
i know that feel bro :/
There is a trial now, and you should get it and pay the $150 when you're convinced, which you will be. :)
Hey guys, I'm a designer on Form. Happy to answer anyone's questions.
Congrats on the release, Adam. Been seeing some murmurs around this tool for awhile. Cool stuff!
Hi! Congrats on the release! Am i right, that the prototypes cannot be imported in xcode, just like QC projects? Or will they? If yes, 150$ seems a reasonable price.
I was part of the beta test - It's a pretty phenomenal tool. If anyone has questions I'd be happy to answer
This seems like a great tool for prototyping custom interactions. Would you say it can also be used to prototype an entire navigation flow similar to Flinto?
Definitely sits closer to Quartz/Framer in the Micro interaction arena. You can definitely string together big flows but I find myself working mostly with Micro stuff in Form.
Any plans to support Android device(s) in the near future?
This reminds me of QuartzComposer, which Apple never took advantage of IMO
Looks exactly like Quartz, but with a more user friendly UI.
The paradigm (node-based, functional, visual programing) is the same. The underlying architecture is completely different. The compositions run on the device, not on the Mac. Because of this, you have access to anything the iOS gives you (accelerometer, camera, multi touch, etc.)
Does that mean there's potential for exporting usable code from it?
Looks great! Has this recently been released? Seem to come out of nowhere...
Wow. That's stunning. Not only is is a great tool for designers to build quick interactive mockups, but it's potentially a great tool to teach people programming concepts.
Great work guys, really great.
Yeah, can't believe there isn't a trial version. I have a lot of questions but mainly, is Facebook and Origami supporting the power behind? It looks exactly like, and has a lot of the power of Origami/Avacado.
Mentioned this above.
Working on the trial right now.
It's different from Origami/Avacado as it's not built on top of QC. The compositions run directly on the device.
Quartz Composer is a little clunky to use, so this would be welcomed. However, I'm definitely not paying $150 for this without any reviews/trial version. Disappointed because this shouldve been obvious to the makers, and dont want to see this fail at launch.
We're working on the trial right now. Thanks for the patience.
Is there any sort of trial version available?
Looks like no browser support? Only devices?
Oof, gotta fix the quality of that background video guys. It looks terrible: http://cl.ly/image/0G1R2V371A3m
And your price point is... insane. I think you're on to something good here, but you're not going to get much traction at that price. It's way too high.
The pricing is far from insane. To compare to other software in the same industry: Macaw costs $180, Sketch costs $80, so $150 is a normal price. I would gladly pay the $150 if it proves to work better than Quartz Composer (which has tons of inconsistencies and bugs that wasted already more than $150 of my time).
I decided against Macaw for myself and my entire team because it was too pricey.
Sketch was within reason, so we have that, but there is no comparison between Sketch and Form. They're dramatically different applications, with Sketch being far more versatile and useful.
I don't know where you're based Jeff and what you charge per hour, but if you compare the price of these software packages to a standard hourly rate of an agency it is neglectable. Plus the assumption is that these packages speed up your output, and thus saving you money in the long run.
If you have a front-end dev team that works much faster with Macaw (or Sketch or Form), and creating delight while working with it, then it's a small price to pay.
It's also not fair that you consider Sketch more useful than Form, that is extremely subjective. With the output of Form (or Quartz Composer) I can probably close a million dollar deal much easier than with just some static comps from Sketch... This is just one example on how to calculate value.
Plus Sketch is not necessarily cheap. For major new releases they charge you again... The question is how Form will deal with upgrades and how fast these upgrades will follow each other.
Form is iOS only. When over 50% of the mobile market is Android, and we design and build across all platforms, it makes zero business sense to rely on a tool that can only design for iOS when there are alternatives that are (1) cheaper, and (2) output cross-platform. To give them credit, they say they're working on other platforms. When those are available, I'll take another look.
It's also not fair that you consider Sketch more useful than Form, that is extremely subjective.
Again, they are drastically different applications. Form is a prototype tool, while Sketch is a full-feature design tool that can easily be used for prototypes, mockups and final design. Sketch and Form are just not on equal footing in terms of features and function. When it comes to prototypes, we use HTML+CSS, or tools like POP and get excellent results, and great client feedback.
My pricing issue with Form is not an issue of tight purse strings, but of value. I don't think it provides enough value to be worth that price. Sketch (although still a drastically uneven comparison, but I'll refer to it again here to address your comment) has proven it's value repeatedly, and I'd gladly pay for an upgrade because of that.
I agree that providing the right tools for my team is very important - they get literally whatever they want. They don't want form for the reasons I've outlined, and neither do I.
standard hourly rate of an agency it is neglectable
"Negligible" is the word you're looking for, rather than "neglectable."
this looks pretty GOAT (greatest of all time). I'm downloading the trial now, coming in handy for our iOS 8 app update.
FYI, the scrolling on the product page is unpleasantly janky for me in Chrome.
Let's know when a free trial is available.
It is now, check their site.
Looking forward to the Free Trial. I can't wait to try it out. Great work guys!
So I don't do any iOS work right now, but can someone explain this to me. Does this actually export the... front-end?.. that can then be worked into an app? Or is this purely just for visualization, like Balsamiq or something, that you then have to build in the app?
It does not produce any code, it's purely for visualization.
Ah ok. Thanks for clearing that up.