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AMA: I'm Frank Chimero—a designer, writer, speaker, and picturemaker person. I just started a design studio named Another. Etc etc etc.

almost 9 years ago from , Designer

You can read some things I've written at frankchimero.com And see some design work at ofanother.com

I just got off a red-eye from the west coast, so apologies in advance if I don't make any damn sense. I'm running off two hours of sleep and, even worse, I didn't get to see the Game of Thrones finale.

Ask away, Designer Newsies!

http://bukk.it/frankchimero.gif

74 comments

  • Frank Chimero, almost 9 years ago

    OK! That's a wrap, everybody. Thanks for your questions, and a big dollop of gratitude to the community for your support. Seems each time I write or launch something, it very quickly shows up here. Thanks for that!

    19 points
  • David Barsky, almost 9 years ago

    Crap, might be late. Anyways. I wanted to say thanks for your Rdio playlists. I frequently put them on in the background while working, and I enjoy pretty much every song. A side note: my friends and I joke that when your face comes up on Rdio, it's a seal of approval that a given album is going to be good.

    So uh, thanks for introducing me to hella good music.

    6 points
  • Ryan GloverRyan Glover, almost 9 years ago

    Nowadays it seems all too common for designers to attach their own existence to the things they create daily. How do you work to separate your own identity from the work you produce? Have you found anything specific that helps you to "get away" from everything?

    6 points
    • Frank Chimero, almost 9 years ago

      I feel you on this, and I felt that way for a long while, too. I think the best thing is to have regular activities and people in your life that pull you out of the everydayness of things. It helps to have someone bug you when you're working too much or falling down the rabbit hole. I know it sounds trite to say "get off the computer," but it's true. I'd recommend something physical, because even reading and watching movies can feel like a part of the same beast you've mentioned. (And, to be clear, those things aren't bad, they just aren't going to be a counterbalance to that kind of intellectual/creative indulgence.)

      3 points
  • Matt AchariamMatt Achariam, almost 9 years ago

    Hello Frank, thank you for being here today. I don't think your work needs an introduction so I'll just get things started with a few questions.

    1. Publishing a book seems like massive undertaking, can you discuss some of the challenges you faced when creating The Shape of Design?
    2. With the launch of Another, did you feel that you've reached the limit of producing work under your own name or was it solely for increased collaboration?
    3. How do you deal with the stress of deadlines and structure your day accordingly?
    6 points
    • Frank Chimero, almost 9 years ago

      1) Writing and publishing a book is hard. Here's the tough part: you have a window of approval on your own work. For me, I typically only like the last 2000 words I've written. This is hard if you're writing a 30,000 word book—you're constantly tempted to go back and "fix" the previous mistakes to improve it. Doing the work makes you better, but also makes you dissatisfied with the work you've already done. I suppose any big project is like that.

      2) Two big reasons for starting Another. The first you've mentioned—I want to involve other people and to make something that's bigger than just me, and a certain level, that happens with all client work if you're deeply collaborating with your clients. The second was that I simply got tired of being "Frank Chimero," at least insofar as Frank the Designer. I feel like people expect certain things from Frank the Designer, so starting a studio under a different name is an experiment in shaking off those expectations and starting fresh.

      3) You do one thing at a time, in as big of a block of time as possible. One thing I always ask my stressed friends is, "What is your smallest unit of time at work?" For instance, do you have 15-minute meetings? Jumping from hour-long engagement to hour-long engagement? For me, I try to structure things so that I have two things to do a day: one thing occupies the morning, another thing occupies the afternoon. So, my smallest unit of time (usually) is half a day, which allows me not to freak out about juggling lots of different things. I know this isn't an option for a lot of people, but I can do it, and it's helped, so I'm going to continue.

      12 points
  • Daryl GinnDaryl Ginn, almost 9 years ago (edited almost 9 years ago )
    1. What do you do when you're not working?
    2. Who/What are your biggest inspirations?
    5 points
    • Frank Chimero, almost 9 years ago

      1) I cook and eat. My family's Italian, so it is genetic. I find food is a great combination: cultural, but deals more with your body than your mind. I enjoy walking around the city, taking trips on the weekend to upstate NY, enjoying friends. Usual stuff, nothing too special... I have a low bar for enjoying myself.

      2) I love the Eames, Sister Corita Kent, Robert Irwin, Lawrence Weschler, Bjork, Montaigne, Phil Collins, John Baldessari, Montaigne. Actually, just check this out. It does a much better job of explaining how my brain goes through the world.

      5 points
  • zach grahamzach graham, almost 9 years ago (edited almost 9 years ago )

    Being over a decade deep in my career, I still find it difficult to give advice to other designers. Since art and design is widely subjective, I tend to initially think "What makes my opinion or process anything special?". There is no shortage, however, of young designers giving their strong opinions and advice on design. Much of it lacking conversation and being very matter of fact. What do you think makes an individual, for lack of a better term, an "authority" on a field or topic, Actual experience/insight or simply popularity and a willing audience? With the plethora of web publishing formats, do you find it dangerous that uninformed opinions can become popular?

    4 points
    • Frank Chimero, almost 9 years ago

      Yes. Yes to all of this. Young people often have a ferocious idealism. I know I did. But, as you get older, you start to see the complexity of things and just how interconnected and variable they are. You eventually have to let doubt into the room. Any sane person would.

      But, I also know I've read some pieces by younger designers that honor complexity, and that, in my mind, lends their opinions a lot of integrity. They might not have as much experience, but they are seeing clearly and learning to be articulate. That goes a long way. I want young designers going through that process. I needed it. Why wouldn't they?

      I also have to remind myself to give people more credit: readers can sniff out a farce and are not shy to label something as such.

      3 points
  • Ashraf AliAshraf Ali, almost 9 years ago

    How would you advise a designer to seek out a mentor? (especially if you are out of college or designer social circles)

    3 points
    • Frank Chimero, almost 9 years ago

      Oh man. This is tough: I have no idea. I was always lucky enough to have a group of friends with their own creative pursuits. So, even when I didn't have someone with a significant amount of experience to be a mentor, I at least got to feel like I was part of a gang and we could learn from one another.

      2 points
  • Jared KleinJared Klein, almost 9 years ago

    Ever get burnt out? Like, so burnt out you can't even open that illustration you know you're supposed to finish? Any way of dealing that that or just maintaining a healthy work/life balance?

    3 points
    • Frank Chimero, almost 9 years ago

      Oh man, Jared. I get burnt out every 30 months or so. At least, that's been the trend of my career. Everything blows up (here are a few examples form my career: big job ends in a lawsuit, startup shuts down, editorial illustration work evaporates) and I contemplate going back to school for dentistry or accounting or anthropology or becoming a barista. I always said I'd rather be a happy barista than a sad designer.

      My temperament has stabilized the past few years, but I'm still trying to figure out how to navigate my own design business. I don't think it's so much balancing work and life, but rather trying to make work fit inside of life and enhance it. Taking more time off has helped. Working on fewer projects at once has helped. Selling days of work to my clients instead of project-based rates has helped, because I can wake up and know what I'm doing the whole day. A deep breath helps, and acknowledging that you can change the things you don't like. That's the barista thing—you can nuke it all, start over, and still be you. You probably won't walk away, but just acknowledging it as an option brings a little bit of comfort.

      But really, most of the time when I'm burnt out I need to eat better, exercise more, and take my vitamins. So you can only neglect the physical elements for so long until it trickles down into your thinking. The mind is inside the body; it took me 30 years to learn that because I am a total moron.

      22 points
  • Nathan GathrightNathan Gathright, almost 9 years ago

    I really enjoyed reading the transcript of "Designing in the Borderlands." Have you since found a better term than "generalists" that art directors/designers/developers self-identify as for finding like-minds and pitching my skill set to clients?

    3 points
    • Frank Chimero, almost 9 years ago

      I haven't. But, I get your hesitation: generalist seems diminutive. Jack of all trades, master of none and all that, you know? There are a couple related terms I quite like: concepts around translation that suggest skill and fluency in multiple areas, and the idea of a director as someone with vision and taste to produce work by corralling and focussing a diverse range of skills to a unified whole. Those aren't as descriptive as "generalist," but I find a lot of times people better understand what you do by telling them your day to day instead of your title. That's tough to fit on a business card, though.

      5 points
  • Jennifer LiangJennifer Liang, almost 9 years ago

    Hi Frank! Thanks for doing this on 2 hours of sleep!

    1. When you have gotten to a point in your career, such as where you are, how do you stay humble about your work and just about your life in general? I feel as if some people either go one route or another.

    2. You recommended 'Madness, Rack, and Honey' a couple months ago. Is there anything else you are reading now or recently read, that you would like to recommend? Although I haven't read that much into 'Dance of Dragons', I felt the same way you did about it whilst reading the 4th book. It felt boring and definitely not as enjoyable as the first 3, unfortunately!

    BUT, the finale to GOT was fantastic albeit missing something I was expecting but definitely will not mention here! :D Thanks for your time!

    2 points
    • Frank Chimero, almost 9 years ago

      1) I am lucky and have a whole swath of friends and family who are more than happy to call me on my shit. My sister duct taped me to a pole when I was 9, and she could probably do it again now. That's how you stay humble. We're all just people, right? That's what I think. Anyway, I'm glad she let me loose so I could answer all these questions on the internet.

      2) Oh man. Madness is GREAT! And I agree with you on ASOIAF stuff. I struggled through Book 4, and when I hit Book 5 with all my favorite characters, and I read and I read, and nothing happened... I just threw the damn thing across the room. Anyway, I'm reading Nick Harkaway’s Angelmaker right now and it is what we in the biz like to call "amazeballs." I also know next-to-nothing about comics, but I've really been enjoying the SAGA series. Also reading bits and pieces of Don Quixote, but taking my time with it since it's big and has lots of short chapters. Very easy to read a little and put it back down.

      And, I'm going to check out the finale tonight. AND, I think I know thie "thing" you're referencing, and I am shocked it's not in there!

      3 points
      • Jennifer LiangJennifer Liang, almost 9 years ago

        I think it took me several long months before I actually finished Book 4. But I have this thing about closure as well and will likely force myself to make it through Book 5. @_@. And yes, I was quite shocked as well. I hope my comment didn't sort of ruin it on some level for you. But seriously though...I was waiting ALL season for it and nothing.

        I absolutely love steampunk-esque genres, so I'll definitely check Angelmaker out.

        Just going to throw some of my own recommendations out there: I would really highly recommended 'The Martian' by Andy Weir. I recently finished this and it was an absolute BLAST to read. As for comics/graphic novels, one that really resonated with me was called "Daytripper". I had gotten it for free at work, but the art itself is just beautiful. The story was also extremely thought-provoking.

        0 points
  • Frank Chimero, almost 9 years ago

    Oh my god. The formatting on my answers is terrible. I'm so sorry, everybody. At least everyone has more than one question!

    2 points
  • Kyle BensonKyle Benson, almost 9 years ago

    Frank, I love your writing style. Can you give a general walk through of how an idea for an essay or book becomes a rich, media heavy, experience? Can you often see the end from the beginning?

    2 points
    • Frank Chimero, almost 9 years ago

      Sure! Things usually begin by connecting two things that I sense have something in common. For instance—how screens are like plastic: they can be anything, and they are everywhere.

      From there, I start looking for supporting evidence or anecdotes or general ideas. Often times I reference diverse topics, and I'm pulling factoids or images from my pool. This is a library of photos and text snippets I've been collecting for years while surfing the web, reading books, etc.

      And, this is probably the most important bit: I work in Keynote. Each slide has an image or a short sentence describing the idea. Maybe I'll toss in a movie clip. In the presenter notes, I'm actually writing the full talk/essay. I like Keynote, because it's visual. I can nest slides inside one another like an outline; I can click and drag things around to change the order; I can display all the slides in a grid to get a sense of the pacing of the story. It's really quite wonderful—much closer to how my mind naturally works. I find it's essential for the "rich, media-heavy" stuff you're referencing.

      And no, I don't know the end: it's a wild goose chase. I'm a big weirdo and can't start writing in the middle. I have to start at the beginning to make sure the ideas flow in a logical fashion, then take a million walks through the ideas in order to refine and reconfigure.

      4 points
  • Luke PattonLuke Patton, almost 9 years ago

    Hi Frank! I love your essays and especially some of the type pairs you come up with. Just a couple of casual questions!

    Do you have any design "guilty pleasures"? I know a lot of designers have something small they do like buy too many fonts or secretly browse dribbble late at night.

    What project has been the most personally rewarding for you? Any poster, the book, etc that you can just pull out and still be happy about?

    Thanks!

    2 points
    • Frank Chimero, almost 9 years ago

      Hey Luke! My design guilty pleasure is messing with my own site. I do it all the time, and it the frequency of the changes can annoy some folks, but it's a lab, so c'mon! You need somewhere to mess around with flexbox and all that new stuff, right?

      And, I think my book, The Shape of Design, has been my most rewarding project. This has little to nothing to do with writing or designing it, and everything to do with the responses I get from people who read it, enjoyed it, and said it helped them sort through some thoughts. Victory! That thing was a total slog of a project, but now I feel like it was worth it.

      1 point
  • Taulant SulkoTaulant Sulko, almost 9 years ago
    1. How much time do you spend on reading news/articles in the morning?

    2. Do you eat breakfast?

    3. What time do you stop working in a typical day?

    1 point
    • Frank Chimero, almost 9 years ago

      1) Oh, not too much. Maybe 10 or 15 mins? I usually glance at what gets shared via Twitter.

      2) No. I am so bad about this. Must improve. Too many croissants.

      3) I try to wrap up by 7pm. I just made a rule for myself that says if I work past 8, I take a cab home. Sounds indulgent, but I hate spending the money, so it gets me out of the office at a reasonable time.

      3 points
  • Account deleted almost 9 years ago

    Thanks for the AMA. What have you enjoyed and not enjoyed doing this month?

    1 point
    • Frank Chimero, almost 9 years ago

      Great question! This month, I've enjoyed a week in Italy to speak at Kerning Conference. What a wonderful little event—such a warm crowd in a beautiful city. I have not enjoyed the amount of travel I've had, though: I've gone from NY to Europe to Vancouver, so I'm hopping time zones all over the place and my body is totally confused.

      2 points
  • Seth TompkinsSeth Tompkins, almost 9 years ago (edited almost 9 years ago )

    Mr Chimero,

    1. What are your favorite tools for physical illustration? Pens, sketchbooks, various materials of creation.

    2. What is your favorite process for converting those physical artifacts into digital beauty? Is there a particular workflow, set of applications, devices, or methods that you personally recommend.

    I ask because as a developer first, I was never formally trained in the art of digital drawing. I do love my doodles, but I wish to one day turn them into another piece of my digital arsenal.

    A GIF as bait for an answer: my feelings about your design work...

    I be jelly

    1 point
    • Frank Chimero, almost 9 years ago

      Is that a jell-o mold?!

      1) I like simple tools. There are these PaperMate Flair pens you can buy on Amazon for 50 cents each or something. They're kind of like felt-tipped markers with a fine point. I draw on copier paper. Seriously—I was the least glamorous illustrator in the world. For years, my sketchbook was a 3-ring binder with hole-punched copier paper. I don't do much with fancy textures or thick medias. I just need something to get lines down, so I can scan them in.

      2) I scan or redraw in Photoshop. If you want to fool around, Kyle Webster has some AMAZING photoshop brushes to purchase for a couple bucks.

      1 point
      • Seth TompkinsSeth Tompkins, almost 9 years ago

        A good caption of that GIF would be: I am jelly :)

        That guy has some seriously amazing brushes for a good price, thanks for the tip!

        P.S. Thank you for The Shape of Design, I thoroughly enjoyed it.

        0 points
  • Phil RauPhil Rau, almost 9 years ago

    Frank, I really enjoyed your book's introduction that related design to jazz. For me, that was a very rewarding and inspiring metaphor.

    So as a designer and a jazz nut,

    1. What are some of your favorite jazz musicians or albums?
    2. Do you listen to music when you design?
    3. How can I make my design process more improvisational & less formulaic & methodical?
    1 point
  • David HwangDavid Hwang, almost 9 years ago

    Hi Frank, I recently co-opted your 'Two Sentences' post in a talk I gave in front of a bunch of Front-end Developers and the sentiment you expressed in that's all too much for one person to reasonably know resonated with many of the folks there. Since writing that post, have your feelings changed about it at all? Is it just something we as an industry have to suck it up and accept, or is it symbolic of a greater problem?

    1 point
    • Frank Chimero, almost 9 years ago

      Both? :)

      Let's start with me: I have to acknowledge that this stuff is difficult, and it will take time and effort to understand.

      Now let's move on to everyone else: we need to do a better job of describing the connective tissue of making things for the web. Everyone is describing the one little piece they've created, but don't explain (or even reference!) the larger concepts of how all of these elements link together. This is, in my mind, just a symptom of the web stack being so deep. The more interconnected and complex a system becomes, the more difficult it is to tease it apart. You have to see the progress while it's happening to decipher it, so if you're like me and missed out on a couple years, you only see the tangle of christmas lights.

      And maybe that's why that post struck a chord with some folks. Understanding all of this feels more like deciphering a secret language than learning a new skill.

      1 point
  • Jeremy WellsJeremy Wells, almost 9 years ago (edited almost 9 years ago )

    Frank,

    1) How do you have such an awesome name?

    2) On a more serious note, how did you get your foot in the door with speaking engagements? Did you find that early on it had a lot to do with knowing the right people, and putting in the work to make the right connections? Or were you invited to speak without asking?

    1 point
    • Frank Chimero, almost 9 years ago

      1) I have my dad's name! It's all his fault!

      2) I wrote and wrote. Then, I got a few invitations to speak. People presume if you can present ideas in writing, you can do the same verbally. Words are words!

      7 points
  • Michael XanderMichael Xander, almost 9 years ago (edited almost 9 years ago )

    Hi Frank, thanks for your AMA, work and essays!

    1. What’s your opinion about the hamburger icon on the web and especially mobile?

    2. Do you follow a morning routine? If so, how does it look like and what are your most important tasks in the morning?

    1 point
    • Frank Chimero, almost 9 years ago (edited almost 9 years ago )

      1) I think it is almost always a bad idea to hide navigation.

      2) I sleep until I wake up (which is usually about 7am), I freak out about everything I have to do that day, get ready, take the train to the office, and then freak out about everything I have to do that day. I am terrible about this, but I haven't been able to find a morning routine for myself since moving to NY. I should try harder—it kind of gets the day off on the wrong foot.

      4 points
  • Pedro PintoPedro Pinto, almost 9 years ago

    Hi Frank, I love your work. What's your favorite movie and favorite movie director?

    0 points
  • Neil GajeraNeil Gajera, almost 9 years ago

    Frank,

    Thanks for doing this AMA.

    I think you must have read this essay on Quora by Mills Baker: Designer Duds Losing Our Seat at the Table

    What are your thoughts on that one?

    PS: If you haven't read it yet, please ignore this question.

    0 points
    • Frank Chimero, almost 9 years ago

      I've read it and I think Mills is incisive. My only criticism is that I actually enjoy using Facebook Paper. It's the only way that Facebook makes one scrap of sense to me. I get lost around the other apps, because I wasn't there to slowly normalize the complexities/additions.

      My criticism of the current tech scene is that the software feels so opulent, but lacks a necessary richness and vitality. It may look beautiful and lush, but the actual point of the technology is pretty tawdry. I find myself being wowed with a technology’s execution, then asking, "To what end?" and feeling pretty gross about the answer.

      Perhaps there's a bubble in tech (aside from the finances—I'm not informed enough to comment on that) simply because the industry is floating above the real world. Most of the software being made doesn't feel like it's for a standard life any more—at least not anything that resembles my life. And I'm a straight, white, urban, American male. I can't even begin to imagine how the vast, vast majority of the world that hasn't genetically lucked into my advantages must feel about all this stuff.

      6 points
  • Jeremy TreudenJeremy Treuden, almost 9 years ago

    Frank,

    Many people I've crossed paths with are of the mind-set that a designer should (or is only able to) focus on one "practice" of design at a time... whether it is mobile, app interface, ui, ux, desktop, print design, writing, speaking, front end dev, back end dev, branding, etc., what-have-you... what do you say to people who are from the "focus on one thing and get good at it" standpoint?

    Also, consider you seem to juggle all things so well, how could you ever consider yourself an amateur human?!

    0 points
  • Shane BolandShane Boland, almost 9 years ago

    Frank,

    I want to start writing more, but I have trouble thinking of good things to write about. How do you come up with fresh ideas for things to write about?

    0 points
    • Frank Chimero, almost 9 years ago

      I let ideas sit. I go from having really fruitful periods to having dry spells. Like right now: I have no ideas, so I'm using the time to develop some old drafts.

      For finding the topics, I typically write to express a response or solution to a problem I'm having.

      1 point
  • Neil GajeraNeil Gajera, almost 9 years ago

    Frank,

    Oh, my first question was almost similar to one asked by Kyle Benson. Sorry!

    As a designer, should I ignore the holy-grail-of-perfection? Sometime, that penchant to make things perfect comes in the way of my working. Also, I strive to become a writer/designer like you.

    Sometimes, I get depressed and publish an article without giving my 100 percent just because I think hey-nobody-is-going-read-this-anyway. So, how to get past that zone?

    0 points
    • Frank Chimero, almost 9 years ago (edited almost 9 years ago )

      I think you should stop using the word perfection and start believing in improvement through iteration. You want progress from article to article, so the question isn't "Was that article perfect?" It’s "Was that one better than the last one?"

      And there's a lot of different kinds of better. Maybe the writing is better. Perhaps the writing is the same, but it took less time to write. Maybe it hurt less to get out. Perhaps more people read it, etc etc etc.

      Writing is really difficult, so I believe the important thing is to keep encouraging yourself. That makes perfection the enemy: nothing is a bigger anxiety trap.

      3 points
  • Brian HarperBrian Harper, almost 9 years ago

    Hi Frank,

    I agree with much of your recent "No New Tools" post, but I feel like there's a void of interaction design tools for dynamic systems. How do you feel about tools like Pixate, Framer, and Quartz Composer/Origami/Avocado that are trying to fill that void?

    0 points
    • Frank Chimero, almost 9 years ago

      I totally understand what you're saying! I'm glad these tools are around, because I think the kind of prototyping they enable is essential. But, things are spread a bit too wide right now. I'm holding back until there's more consensus which tool(s) to use.

      0 points
      • Brian HarperBrian Harper, almost 9 years ago

        Thanks, Frank! After spending too much time recreating the same interactions in all these new tools, letting the dust settle does sound like a wise move.

        0 points
  • Melissa TengMelissa Teng, almost 9 years ago

    Hi Frank, your work and words (especially your personal website, from its transition design to current design) have been a big inspiration for me to learn web design--and everything else that stems from it. I've always taken art classes, studied economics in school, and feel like I'm staring at a rabbit hole.. How did you start out as a web designer?

    & is it appropriate to ask if you're looking for an intern?

    0 points
    • Frank Chimero, almost 9 years ago

      Hey Melissa! I started making fan websites for my favorite bands when I was 14 or so? I don't know what compelled me to do that (boredom?), but I did.

      And nope! Not looking for an intern right now. Trying to sort out a few things right now, so maybe in the fall?

      2 points
      • Melissa TengMelissa Teng, almost 9 years ago

        Hah, that's awesome! Humble indie beginnings. Thank you!

        If you still have some time, could you talk a little more about empathy and compassion's place in design?

        0 points
  • Luke MillerLuke Miller, almost 9 years ago

    It seems utility is a concept you noodle on. What do you think of usability and user testing?

    0 points
    • Frank Chimero, almost 9 years ago

      I think it's great! Sometimes frustrating, but what isn't?

      1 point
      • Jenny MaJenny Ma, almost 9 years ago

        Hi Frank!

        Thanks for AMA'ing! Your writing continually empowers me. Your articles are the first thing I look for when in need of preemptively mellowing out an incoming "I'd rather be a happy barista" crisis.

        As a product designer for a user research company, I can't help but ask... what specifically gets frustrating to you about user research and testing?

        Cheers!! Jenny

        0 points
        • Frank Chimero, almost 9 years ago

          Well, sometimes it is frustrating to have conclusive evidence about how you were wrong. Of course, that is the JOB of user research and testing. :)

          2 points
          • Jenny MaJenny Ma, almost 9 years ago

            Ha! So it is. Are you able to share one or more of those instances where you have been proven wrong? Or just the one that was the most traumatic to discover?

            0 points
  • Neil GajeraNeil Gajera, almost 9 years ago (edited almost 9 years ago )

    Hey Frank,

    I enjoy your writings as much as your designs. So an odd question on Designer News: How do you write such an insightful articles? What's your process?

    0 points
    • Frank Chimero, almost 9 years ago

      Hey Neil! I think if you pick through my other answers, you'll be able to piece together one for your question. A few others talk about where the ideas come from, the editing process, and the tools I use to write.

      1 point
  • Reuben IngberReuben Ingber, almost 9 years ago

    Hey Frank,

    Thanks for doing this.

    Any advice for someone who want to do transition into more freelance work?

    Also I host a podcast call How to Hold a Pencil, I'd love to have you on as a guest.

    0 points
    • Frank Chimero, almost 9 years ago

      Hey Reuben—I'd say the most important thing in starting a freelance career is broadcasting your availability. You don't need to buy ads or anything, just launch a portfolio and send a quick email to your friends saying "Hey, I'm doing this now, so if you hear about something interesting and you'd think I'd be a good fit, I'd love to hear about it."

      And, I will pass on the podcast. Those things are like torture to me! Ha! Sorry man—I think you've asked me before, and this is the second time I've said no. :(

      2 points
  • Jay CruzJay Cruz, almost 9 years ago (edited almost 9 years ago )

    Hi Frank,

    Love your work and can't wait to have the first issue of The Great Discontent in my hands.

    Just one question:

    How do you know if you're really any good at design?

    Some context. I'm in my sophomore year as Graphic and Interactive design student. So far everything is going great. I get good grades, I ace the projects, and I generally get positive feedback from professors and other students, but I still don't feel confident about myself because my work hasn't been tested out there in the real world. I guess the sub question here is how do you find the feedback that will really help you see if you're good or not, and how do you find those people?

    0 points
    • Frank Chimero, almost 9 years ago

      Jay: Ease up! You're a student. Your grades are your main feedback mechanism from teachers. If you want more, ask for their thoughts on how to improve what you've made. Things can always be better, of course. Just make stuff, show it to people, ask for feedback, and listen to the folks whose work you respect. You don't really ever stop doing that, and you never feel like you're work is ever "there."

      Also excited to get you the mag. Hope you like it!

      1 point
  • Matt StuhffMatt Stuhff, almost 9 years ago

    Frank,

    How do you reset when you get stuck?

    Thanks, Matt

    0 points
  • Jonathan CutrellJonathan Cutrell, almost 9 years ago

    Frank!

    Your work and thought leadership has inspired us at Whiteboard greatly!

    I'm writing a book now myself. I'd be interested to hear your thoughts about two things:

    1. How do you deal with "impostor" syndrome as it relates to writing a book?

    2. What did the ideation, production, and editing process look like for you while writing?

    0 points
    • Frank Chimero, almost 9 years ago

      Thought leadership! I am fancy!

      1) Oh god, you suffer through it. That is all you can do. Maybe some kind of Stuart Smalley routine?

      2) Each of the chapters is meant to be able to stand (mostly) on its own, while contributing to a larger point. So, I sat and wrote each chapter, and finished it before moving on to the next. I know that's asinine, but that's how I had to do it. I wrote about 14 chapters, we cut several, realized the shape the book needed to take, then I wrote a couple other ones to smooth out the narrative curve. That whole process was really tough for me, but I was lucky to work with a great editor like Mandy Brown. Metaphorical and theoretical books are tough to write, because you have to turn your bullshit radar onto yourself. It helped to have someone else sanity check my ideas and offer insight into how to best frame them.

      2 points
  • Adrian SchaedleAdrian Schaedle, almost 9 years ago (edited almost 9 years ago )

    So what are all the other mediums you'd like to work in? Who are the outside-of-the-tech-industry people you'd like to work with?

    You're trying to bridge print and web publishing with Another, the print → digital → print → ∞ thing with the Great Discontent, the web/book/kindle/tote/t-shirt spectrum on Shape of Design.

    It's not all about finding common denominators, I'd imagine, a lot of it has to be about finding the right collaborator, the right subject, or the right audience.

    0 points
    • Frank Chimero, almost 9 years ago

      Yep. And I think it's about preserving the integrity of the intent across all of those spaces. It needs to feel similar, and enhance with the opportunities of each format in a way that rings true.

      0 points
  • Eduardo HigaredaEduardo Higareda, almost 9 years ago

    Hello Frank, I really admire your work and your words.

    As a young designer student always I'm looking for the next step in my career; but I have this "gap" between my goals and my reality.

    1.What was your first important project and how you did to achieve that ?

    2.- What motivates you to start your own studio and how difficult was the process.

    0 points
    • Frank Chimero, almost 9 years ago

      1) Right after school, I sent my portfolio to a few local shops and was sub-contrated to design some chocolate packaging. It was pretty straight forward. Things have rolled pretty naturally from one project to the next after that.

      2) You know, as a designer, I've never worked for someone else. So, I'm defacto self-employed?

      2 points