Fun game, though the version I'm used to is called Mafia.
One issue: the rules section doesn't have any mention of the role of the Doctor. If that's like the "Angel" from the version I'm used to, then I'm guessing he points at someone he'd like to save during the night.
I used 'Doctor', but many people use 'Healer'. Thanks for pointing that out though, I'll add that information in there.
that is simply an AWESOME idea for a game.
A quick question:
in what way did you "redesign" Werewolf? As far as I can tell you illustrated the playing cards.
In my opinion the beauty of Werewolf (or Mafia, as the original was called) came from not needing any sort of special material or resources. You barely needed a piece of paper and pencil to assign roles to the players.
What was the original design and in what way is the redesign different?
Good question, Raphael.
After playing Werewolf for sometime with various different groups, I noticed something. A good percentage of people who were introduced to the game, didn't adopt it, and didn't want to play again. I boiled this down to people having a certain mentality going into the game. Werewolf, like other role playing games requires some imagination, and this factor was lost on some people. Not because they don't have an imagination, but because it was a different type of game other than Monopoly, Scrabble, etc.
I redesigned Werewolf to change the personality of it. I wanted to make it more inviting (using bright colors), give people the proper documentation (mobile-friendly instructions), and simple playing cards that gave them a clear guide for their role. I changed the onboarding of the game from being scary for a first-timer, to something easier to pick-up.
My goal is to help more people realize how great a game it can be, and show them how it helps you think differently about situations.
Werewolf is an awesome game. For those interested in the history/background go read the wikipedia page on the topic.
Really great! Awesome site, and cool video too. :)
Appreciate it! Anything I could improve on?
I love those illustrations. After watching the video, I noticed that the cards are smaller and appeared to be thicker than normal playing cards. Where are you printing them?
Do you think the 'home' navigation link is necessary?
They're actually around the same thickness as normal playing cards, but you're right about the size, they're smaller. I get them printed at a great printer here in Boulder, CO: D&K Printing.
As far as home link, my gut said put it there, but I'm not tied to it.
I really love how the dark orange/brown tone of the site is subtly engrained in the video!
The character illustrations were done by the awesome Kyle Miller.
Happy to answer any questions about the game!