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Quartz Composer and Origami workflows

over 5 years ago from , Designer

I've just started to dig into Quartz Composer and Origami, and I'm wondering what people's workflows are.

Are you building full prototypes in which you could navigate the full design in quartz?

or

Are you building a bunch of small interactions that are actually separate QC projects?

4 comments

  • Maciej ZadykowiczMaciej Zadykowicz, over 5 years ago

    Usually I keep it to one file per interaction, focusing on stuff requiring custom work or that would otherwise take me too long with Xcode. Queueing multiple interactions for the same object is just too complex in Quartz to create all-in-one files.

    5 points
  • Chris SlowikChris Slowik, over 5 years ago

    one or two related interactions per file.

    creating a full prototype is pretty clunky. I like to force the client to focus on the interaction rather than the flow of the app (wrong part of the project to be refining user flow)

    0 points
  • Jahed MomandJahed Momand, over 4 years ago

    how do you guys prototype animations and interaction design for web? obviously we can use InVision for the user flows, but for custom animations within the flow, I'm looking to use Origami / QC right now, but only finding resources for mobile prototyping.

    0 points