Yup. If they’re the first ones to create this then they can control it.
Also, I made a thing.
Interesting, I had no idea.
This feels... really gross. I don't want to live in a facebook integrated world.
I'm really sad. What a loss to the world.
If Oculus becomes 'the' virtual reality company and platform then this acquisition will turn out to be one of the best in tech history. I was just talking with someone earlier today how specialist job training & simulation alone will be a huge thing, nevermind the games and entertainment industries (virtual casinos, cha-ching).
This is inevitable for the technology anyways - and I would really prefer it wasn't in the hands of Facebook :\
Would it feel different if it was Google or Apple?
To me, yeah. I mean - I'm pretty fond of Google. Probably for awful biased reasons, but yes! Haha.
It is hard for me to imagine a VR version of farmville...
Zuckerberg is certainly very careful about his "long-term bet on the future of computing". (http://jam.svbtle.com/a-2-billion-bet-on-the-future-of-computing)
WhatsApp got $4 billion in cash and $12 billion in stock. Oculus VR got $400 million in cash and $1.6 billion in stock.
Excuse me for my sarcasm.
Well, to be honest Whatsapp did offered a gigantic and immediate threat to their platform.
I think it's really easy to look at this acquisition and scoff, but I don't think it's as bad as everyone makes it out to be. Regardless of your personal views of Facebook, they will be able to provide:
- Money to get the product built
- Manpower to finish the consumer version significantly faster
- One of the largest audiences in the world to help spread the Oculus name and VR
Remember that Oculus is primarily a hardware company making a generic VR headset, and Facebook is a social software company. I don't see Facebook interfering with the operation of the headset in games outside of it's own platform.
Facebook is in this for the long haul. They are envisioning virtual worlds powered by the Rift, and they want to be the sole/first platform to deliver that experience. This is not related to the gaming abilities of the Rift.
Of course, I am a bit skeptical because we have no way of really knowing how this will change things, but I don't think this is the end of the world.
This is exactly the same thing as I've been saying about it.
Realistically, even with the investments they had, I don't see them being able to have a commercial production of the product without a much, much larger infusion of capital, manpower, and publicity. Before this acquisition, who outside of the gaming/tech sphere would have ever heard of the Rift?
Come on man, grab your pitchfork, put that common sense away.
Now worth two Instagram, congrats.
What's your point exactly?
From a designer's perspective Oculus has (had) so much potential in all creative fields, not just gaming http://wayfinder.co/pathways/53324ccf31029b1100000003/oculus-rift-from-a-designer-s-perspective
But imagine sharing not just textual updates and photos with your friends online, but entire experiences - with immersion.
I already don't like doing the former, or it's emphasis in society.
I would be almost as good as, you know, sharing experiences in real life.
John Carmack working for Mark Zuckerberg … It's a weird world.
There are so many things that don't make sense:
- Why would Oculus sell to FB at this point? They got Carmack and everything seemed to being going in the right direction.
- Why would they sell for 10% of the price of Whatsapp?
- What will FB use Oculus for?
I guess that Facebook is developing a lot of side projects other than Facebook itself. It makes sense since they have a lot of power and money. I think that Google is the best example of that behaviour.
To answer #2: They sold for 10% the price of Whatsapp because Whatsapp posed an immediate threat to Facebook, allowed them to instantly buy a larger, younger userbase, and was a bargain when you compare it to Twitter and their market cap.