6 comments

  • Erman Ergun, 7 days ago

    The list is OK, A for effort, but it can be enhanced greatly IMO. I also believe that a VR game without an impressive design is just not hitting the right spot. As you cut your connection with the real world using the headset, you are looking for an experience that will blow your freakin mind away. I believe VR game developers really and I mean really should care about the design of the game more than the gameplay.

    2 points
  • Brian Maya, 7 days ago

    This list is fine. I agree with Beatsaber, Youtube, and Expeditions. There are a few on the list I haven't tried yet. I'm honestly more interested in how VR can be utilized outside gaming. There are some really interesting ideas out there that will impact our world more than any current VR game release.

    0 points
  • Michael KingeryMichael Kingery, 7 days ago

    i'd argue that for how great beat saber is to play, it's menu UI is a bear to help friends and family navigate. I really wish they rethought it a bit.

    0 points
    • Orlene Picard, 7 days ago

      I don't think it's that bad. It sounds more like the usual designer approach that makes us too attentive.

      1 point
  • oli ingram, 5 days ago

    Yeah this list kinda sucks. The games on there are mostly old now and at the time they came out weren't that interesting. It's also missing some of the most groundbreaking VR games in recent years that have amazing design and amazing use of the technology to push the medium forward.

    Such as: Lone Echo - Amazing game, great environment and concept design (I believe some of the UI was done by Ash Thorp) As well as the mechanics of floating in space which lent itself to vr really well.

    Blade and sorcery - some of the nuanced mechanics regarding how things interact with each other in this game are awesome and playing it feels very immersive and visceral.

    Boneworks - This one just came out a few weeks ago and is amazing, it's entirely physics based meaning everything reacts in a realistic way and it makes VR feel so much more open and fluid.

    And not out yet but Half Life Alyx will probably redefine everything we know about VR the same way valve did with half life 1 for the fps and half life 2 for physics.

    0 points
  • Fulgenzia Delucci, 7 days ago

    More or less I'd say. The mention of Quill made me smile but I think VR apps are plagued by low-quality games like Incell and it honestly feels sad as VR is about getting immersed. This post is probably the best I've seen so far as it's not plagued by games too much.

    Kingspray is quite good and do we even need to mention Expeditions? C'mon...

    The thing about these lists is that they focus mainly on visual design but VR imho is at least %50 visual design, %50 sound design.

    0 points