26 comments

  • Jim RenaudJim Renaud, 14 days ago

    Article in one sentence: Don't hire a visual designer for a product designer position. This has nothing to do with Dribbble.

    33 points
  • Brett Williams, 14 days ago

    What's useless is this article. Where do I even begin?

    13 points
  • Roxanne Jacqanda, 12 days ago

    :thinking_face:

    9 points
  • Frédéric AudetFrédéric Audet, 14 days ago

    Tell that to Metalab. I failed an interview with them because I presented a concept that was based on research that proved old and vintage was the right away to go Their feedback was "your interface looks too old and vintage and too much research paper in your proposal".

    They want pixel pushers I suppose.

    8 points
  • Matt RintoulMatt Rintoul, 14 days ago

    This article conflates roles a bit. You probably want both designers, a visual designer who is concerned with the aesthetic of the UI, and an experience (or information) designer who engages in problem solving, and understands how to effectively convey information to users. If you're lucky this might be a single person, but that's not always the case.

    8 points
    • Steve O'ConnorSteve O'Connor, 14 days ago

      More often than not, I would say they are certainly expected to be the same person in most companies.

      Many companies conflate the role of UI, UX, and content designers far more often.

      5 points
    • Scott ThomasScott Thomas, 14 days ago

      I had one of these "Dribbblers" on my team... I was very sad when he left. I learned a lot from his styling. Sure he struggled with complex designs, but god he can knock out marketing pages/materials out of the park.

      ...If only there was a position or a career that only focused only on design.

      5 points
    • Chris KeithChris Keith, 13 days ago

      I agree with Steve that at least within the Product Designer archetype, this is expected to be the same person.

      1 point
  • Rui Sereno, 14 days ago

    Back in the day, we've hired a (used to be) Dribbbble Rockstar. What a mistake it was: when presented with real-life Design problems and, above everything else, real-world Design process, it failed miserably. Didn't get to his 3rd week. Bottom line, even though we also share our work on Dribbble, this article is spot-on!

    7 points
  • Fredo Tan, 13 days ago

    Because designing for Dribbble likes and responses isn't the same as designing for users?

    That's right.

    5 points
  • Andrew C, 13 days ago

    The problem is clearly with a hiring manager that uses a hiring process that doesn’t know how to match candidates potentially with roles. How dumb is it to use side by side screenshots to judge a designers work to begin with? That’s embarrassingly shallow. Wouldn’t you ask questions about user needs, how decisions were made, etc? Wouldn’t you be OK with a nice UI if the role was mainly about visual design?

    Another issue I have is with how sacred designers seem to hold UX. Truthfully I’ve met more UI designers that can conduct great product strategy and user research than I have UX designers that understand the remarkable impact aesthetics have on user expectations. We use terms like Dribbblisation as if we aren’t all looking at the Popular Shots feed as inspo.

    4 points
  • Nick Orland, 13 days ago

    Nope, these are two extreme cases and the truth is in the middle. You should hire a product or UI/UX professional who knows how to do beautiful and functional design.

    2 points
  • Mariusz CieslaMariusz Ciesla, 11 days ago

    Loving how this person obviously hired a wrong person for the job and decided to generalize an entire community based on the fact they don't understand how to hire designers. They should go into politics.

    2 points
  • Manny Larios, 12 days ago

    What constitutes a Dribbble "designer?" I share some work on Dribbble and I consider myself a success in my industry. I'm a UX/UI Designer (though I would admit I do more user interface design) that also happens to know front-end development, so I would say it's more like 80/20. That being said, I use Dribbble and Behance for inspiration. I don't know — sometimes it feels like we just like to hate.

    1 point
    • Joseph BarrientosJoseph Barrientos, 11 days ago

      lol did you read the full post? It states the difference

      In short, a dribbble designer is someone who is putting together designs for only their design aesthetics for likes/praise VS providing a functional, realistic design with clear user intentions.

      3 points
  • vullnet shehu, 11 days ago

    See the home page of this blog :O Dribbbling hard? No?

    1 point
    • Scott Byrne, 11 days ago

      The home page is definitely not pandering to dribbblish designers. It's unique, presents only the information needed and is easy to understand.

      2 points
  • Jared KrauseJared Krause, 14 days ago

    lol

    0 points
  • Chris MeeksChris Meeks, 8 days ago

    FWIW: this problem is the whole reason I created ProductDesigners (https://productdesigners.app). I’m about to release Case Studies, which is a way for designers to showcase their thoughtful product work instead of tiny orchestrated visual designs. You’ll be able to share, bookmarks other case studies, and use them to apply to jobs directly.

    Right now, it doesn’t have all that, but it’s coming within the next week or two.

    0 points