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Those people probably already have Maya or other programs more well suited to 3D rendering. Better to have a tool focused & polished than spread wide, but bloated & cluttered.
Well I'm a Maya user and I use this feature to paint my textures. I don't render through Photoshop because I work in motion.
I can see the benefit of keeping everything in Photoshop for static images though. If I wanted to place a table into a photographed living room scene. I would much prefer to only use Photoshop than go back and forth between Maya and Photoshop.
It's a really great feature!
Photoshop has the weakest 3D rendering of any modern 3D software. Even Blender, a free tool, has better rendering than Photoshop.
There is absolutely no need to include 3D in Photoshop. Where do you draw the line? Why not include an html editor in Photoshop as well?
My science... Think of the possibilities!
As long as it has a way for me to accidentally open Bridge and have to wait 10 minutes to close it...
If you don't work in 3D then I can't really value your perspective. Photoshop's painting tools are incredible and being able to paint onto a 3D model is an amazing feature for 3D artists.
Most renders from Blender, Maya, Cinema 4D... well any 3D Package will go through Photoshop to be touched up before they are completed anyway. So even if Photoshop has the weakest rendering... I can still see the benefit of working entirely in Photoshop.
I work in 3D, and have since about '97, so I hope my opinion counts :) I'm with the OP and all for this feature being removed. You can still paint your textures in PSD without it, and you'd be better served moving to Mari or Bodypaint if you absolutely need painting on 3D.
That's cool but everyone has a different workflow. I guess Adobe can't keep everyone happy... and there are probably better places to discuss this than a forum of mostly UI/Web people.
Says, "If you don't work in 3D then I can't really value your perspective." Someone working in the industry since '97 responds and you whole-handedly disregard their input. Nice.
You're so right! He represents the whole 3D industry.
Agreed. I find Mari to be a game changer for me. I still like to use Photoshop for some tasks (mostly out of habit), but software like Mari is so dang powerful it doesn't make sense to ignore it.
I've done 3D for the past decade. I do agree that almost every render gets touched up in Photoshop... because Photoshop is an excellent tool for touching up photos. It is however, very weak when it comes to its 3D tools. As someone already mentioned, Mari, Bodypaint, Zbrush are all so much better than PS when it comes to live painting.
I also don't understand how you would "work entirely" in PS if Photoshop doesn't have modeling tools.
Everybody works differently. Personally, I'm very comfortable with painting in Photoshop, so for now, it suits me. How much better each of those applications are against each other is a personal choice and depends on what you need. I just don't understand why people who don't use these tools can't accept that other people do... and therefore think that these tools should be removed!
OK... by entirely, I meant the texturing and composting. The model would have been created elsewhere obviously.
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