Dear Adobe...

7 years ago from James Caruso, Product Designer at Facebook

  • Scott Johnson, 7 years ago

    Frankly, reducing the fragmentation between products is how you end up with a bloated pile of Photoshop. Each tool has its own place.

    2 points
    • James Caruso, 7 years ago (edited 7 years ago )

      I guess I should be more clear. This sentiment is geared more towards expected interactions and how all of the tools behave rltogether. For example, the fill/stroke/font component in InDesigb is nearly unclickable, whereas in Illustrator it is appropriately sized. Gradients are applied and rendered differently as well. These tools should work in symphony together.

      3 points
      • Scott Johnson, 7 years ago

        Oh, I'm completely with you there. It's pretty ridiculous how each product doesn't have the same experience in that regard.

        It's pretty clear that all their product teams are siloed off and don't talk to each other. If they did, a lot of these problems would be much more insignificant.

        1 point
    • Elliott ReganElliott Regan, 7 years ago (edited 7 years ago )

      Inconsistencies like the color picker being a native element in Ps, and a custom built picker in Ai (and different events when you move your mouse off of the window when dragging a slider). Different antialiasing, different working guides, different icons that mean the same thing, etc.

      Things that may have been built differently by different teams, but with a bit of paint or a UX coordinator, could be made to look.function similarly.

      3 points
      • David Adam EdelsteinDavid Adam Edelstein, 7 years ago

        Yes, exactly. I don't want every product to do everything - it would be better if they were clearly delineated - but I want the overlaps to work the same. I shouldn't have to remember the five different ways the type tool behaves in different environments.

        6 points