Don’t Blame Flat UI for your Design Problems(medium.com)

almost 7 years ago from Pascal Gärtner, Freelance Product Designer

  • Brooks HassigBrooks Hassig, almost 7 years ago

    Hey Missy – how did you get on Medium? I'm pretty jelly.

    I'm seeing what Chris is saying, though. The focus on extremes eclipsed the more fundamental point that UX thinking must come first. I appreciated that point, because it's true.

    But I've been thinking about blogging about the middle path of flat vs. skeuo. I legitimately believe combining the best of both will yeild the most usable experience. Can you see how some dimensionality would help build visual metaphors for an interface? Those metaphors help users know things like "Oh, this lives off screen" or "Oh, this is probably press-able." That said, too much is crass and, in some philosophical design circles, disingenuous.

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