Anyone dabble in game design?

over 7 years ago from Ian Goode, Designer & Developer at Axonista

  • Anmol BahlAnmol Bahl, over 7 years ago

    Love SInkers, it's got really cool, intuitive interface and the sfx are top-notch. I found the gameplay to be more of a chance-based because you've got to rely on sinkers a lot if you don't get a good start. What I usually do is after I start a fresh instance and I don't get good matches of say 4-5 per color, I start a new one to circumvent the game design-to use sinkers to eliminate the empty ones.

    1 point