Why don't designers take Android seriously?(cennydd.co.uk)

6 years ago from Sanchit Gupta, User Experience Lead at MassMutual

  • Jake Lazaroff, 6 years ago

    That doesn't explain why free apps like Secret, Pages, Medium, etc, are still often iOS-only.

    5 points
    • Aaron SagrayAaron Sagray, 6 years ago (edited 6 years ago )

      There are a couple of reasons:

      1. Android users tend to lag iOS users in terms of app adoption, tendency to purchase (including on ecommerce sites).
      2. Writing a iOS app is significantly easier than Android. For instance, a parallax tracking feature that might take 5 lines of code in iOS would take a week or more to write for Android.

      Given those two realities, proving out a market (which is what startups are trying to do) is both faster and more likely on iOS. Thus it's the safest platform for testing new ideas.

      2 points
      • Jake Lazaroff, 6 years ago

        I disagree — this past January Android had 74% of app downloads. Even accounting for free apps that push in-app purchases, it's safe to say that more free apps are downloaded for Android than there are for iOS.

        I think the second point is also exaggerated — Android may have more device permutations than iOS, but the "five lines vs. a week" comparison seems drastic.

        If I had to guess at the reason, I would say the amount of press coverage that iOS gets in proportion to Android makes it more likely that apps on iOS will be written about.

        3 points
        • Aaron SagrayAaron Sagray, 6 years ago

          but the "five lines vs. a week" comparison seems drastic.

          This exact example came from an engineer from Google who is in charge of a prominent product on both OSs. The other things I stated are easily verified by a search.

          3 points