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over 6 years ago from TJ Taylor, Design Director @ Benchmark
I really like Deadspace. It had a flat, Minority Report like appearance, and heightened the sense of immersion as it was projected from your character's suit. It was a part of the world.
This is an excellent video presentation from GDC about its creation Crafting Destruction: The Evolution of the Dead Space user interface
An interview with the UI designer Dino Ignacio
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