Design Systems, Sprint Weeks and other UX Snake Oils(medium.com)

1 year ago from Christian Beck, Executive Design Partner

  • Jennifer Nguyen, 1 year ago

    Yeah I'm running into the same issue right now. I'm self teaching myself UX motion and animation, and I'm quickly learning that most of this stuff is not realistic/feasible. There's a huge opportunity for someone to build a tool that bridges the gap between motion designers and developers. So far, Lottie and Inspector Spacetime are on the right track but it still falls short in some aspects.

    1 point