• Matt D. SmithMatt D. Smith, 3 years ago

    If there is, I don't wanna know about it.

    2 points
    • Carlos AndujarCarlos Andujar, 3 years ago

      ......you're alright MDS. You're alright.

      Asides from obviously recognizing semi-obscure Simpsons quotes, what advice do you have for a designer who's working on building a digital product idea? How much should he/she take on themselves, how much should they delegate?

      1 point
      • Matt D. SmithMatt D. Smith, 3 years ago

        If you've never done it before, I'd recommend taking on as much as possible yourself.

        Even more unsolicited advice... pair down your product to the most basic version of what it could be and don't overthink it. Set a launch day, like 4 weeks from now. 3 months maximum. Start talking about it. Get feedback now. Don't be afraid of sharing your idea. See if you can make presales. Go ahead and reach out to people who you think might be interested.

        The worst thing you can do is lock yourself in a room for 8 months and work on it in secret and then launch to crickets. I had to learn that the hard way. =)

        3 points
      • Matt D. SmithMatt D. Smith, 3 years ago

        Also, just saw that you're in ATL. If you're ever in the Athens area, hit me up!

        1 point
        • Carlos AndujarCarlos Andujar, 3 years ago

          Good feedback. Yeah for me there are some back-end development hurdles that I have to figure out which I think is what will take me the most time. I have most of the design and experience figured out. But yeah, like you said I'm sure I can strip it down for an MVP and get the concept out there.

          And yeah, I don't get to Athens as much as I should, but will def hit you up next time I'm out there!

          1 point
          • Matt D. SmithMatt D. Smith, 3 years ago

            Right on. Definitely recommend a good dev to partner up with if it's stuff that's over your head. (It's over mine and just not what I'm experienced in and familiar with)

            1 point