• Kuldar Kalvik, 2 years ago

    Invision Studio has been hyped for so so long that I've lost all interest in actually trying it out anymore. Too little too late guys.

    72 points
    • John Jackson, 2 years ago

      I really don't understand this logic. You are essentially saying that even if Studio increased design efficiency by 50%, you'd still refuse to try it because it was hyped for a long time and you didn't receive an invite while you were all hyped up.

      I get it. I signed up the day that it was announced and I waited until yesterday to receive my invite. The hype died for me a while back. Am I going to sulk and refuse to try it because the hype died for me? No, because that's silly. I'm going to try it because I want to see if it's a tool that shows promise to making me and my team more efficient.

      33 points
      • Cristian MoiseiCristian Moisei, 2 years ago

        For an app to increase efficiency by 50% it would have to:

        a. not have any new (as compared to existing software) bugs of problems to hold you back. b. understand and rethink the process to such an extent that you can on the whole be 50% more efficient.

        I can't trust InVision to do a simple app where you upload images and click on them properly. So I think he has a point.

        19 points
        • John Jackson, 2 years ago

          The "50%" was arbitrary. The point is that if you refuse to try a tool because "it took too long," you're selling yourself short.

          8 points
          • Cristian MoiseiCristian Moisei, 2 years ago

            That's a fair point, I'll try it to when they decide to release it, but I understand his frustration and skepticism with InVision too.

            4 points
            • Nixson Sysanga, 2 years ago

              I would reserve judgement until you get to try it out first hand.

              2 points
              • Cristian MoiseiCristian Moisei, 2 years ago

                Of course, I am not criticising the product, but rather sympathising with the skepticism around it and criticising the company that makes it + those of their products that I did try first hand.

                1 point
        • Stefano TirloniStefano Tirloni, 2 years ago

          More efficiency by 50% mean that I’m going to work 3 days out of 5 every week. yay!

          0 points
    • Guilherme SchmittGuilherme Schmitt, 2 years ago

      It's amazing how Sketch managed to steal a lot of their thunder by releasing their Prototype tools before public availability of Studio.

      Timing is everything.

      18 points
    • Batuhan Dogan, 2 years ago

      I agree. They lied to us by shouting "JANUARY 2018". Then, they said, "oh, we MEANT EARLY ACCESS in January 2018". Still no early access. Bohemian Coding has a a great team who make great releases on right time. I dont think anyone can compete with Bohemian Coding.

      2 points
      • Joshua TurnerJoshua Turner, 2 years ago

        What you've described has become super common unfortunately.

        I ordered this dock from HengeDocks last January, with the shipment scheduled for April. Then July. Then September. Then December. Then March. Now April again.

        Being able to release your product when you say you will is as important as what you're releasing. If you're unsure of the deliverable timeline, don't give one.

        3 points
      • John Jackson, 2 years ago

        There's no way I could see myself using Studio for any production work in its current state, so I can only imagine how it would have been in January.

        0 points
    • tom giannattasiotom giannattasio, 2 years ago

      Hey Kuldar, it's Tom from the Studio team. I'm sorry to hear that the wait has gotten to you. Our team is certainly cranking hard to get everything in tip-top shape before rolling it out to the world. You may have noticed that we've started ramping up access quite aggressively over the past week. This will continue over the next couple of weeks until all early access users have it in their hands. Building software this complex is no easy task and we feel it's really important that our first release is robust and performant enough to handle your everyday needs. We're almost there and I hope you'll stick with us!

      8 points
    • Ed HoxhaEd Hoxha, 2 years ago

      they are terrible.

      1 point
    • Luis La TorreLuis La Torre, 2 years ago

      The moral of this story is don't make designers wait too long for a tool. This is not a Blockbuster movie.

      0 points
    • Rey AlejandroRey Alejandro, 2 years ago

      I do believe they have to do it to retain users bouncing to Figma, if they don't hype their product or market it during Figma releases, they will lose a lot of designers.

      0 points