Sketch adds prototyping in version 49(sketchapp.com)

5 years ago from Nikola Durkan, UX designer / Founder @ Carmine

  • Matthew BlodeMatthew Blode, 5 years ago

    So all the time I spent learning Framer, Figma, Invision, Marvel, XD, Principle, Proto.io, Prott, Flinto and Pixate was for nothing?!?1!!

    53 points
    • Myroslav Galavai, 5 years ago

      hell yeah... =))

      1 point
    • Maciej JurczakMaciej Jurczak, 5 years ago

      Yup. But there is one problem, you can't share only the prototype :/ I don't want to show all artboards to clients.

      12 points
    • John PJohn P, 5 years ago

      Let's not complain about competition, too much choice is better than only having one company making one solution.

      Look at the 3D and gamedev worlds and how great their tools are, they didn't get to that level by only having one app.

      7 points
      • Matthew BlodeMatthew Blode, 5 years ago

        Yeah good point! I love competition and I was mostly complaining about all the designer news posts, articles, listicles, press releases, and medium posts over the past few years about the KILLER prptotyping app that you HAVE to learn to be a good designer.

        1 point
    • Fredo Tan, 5 years ago

      Not really considering Sketch Prototyping seems rather limited to screen transitions whereas tools like Framer, ProtoPie, Priinciple touch upon a whole different level of fidelity.

      5 points
      • Andrew C, 5 years ago

        For now... It's fundamentally a better idea IMO to do it from the source (a sketch file) than have to hook in all these other services.

        0 points