• Elliott ReganElliott Regan, over 1 year ago

    I've looked at Blender, but it looks like it is really geared for 3D modeling. I assumed it wouldn't work for my needs, but I do see come neat tutorials on YouTube right now. I'll add it to my shortlist. Thanks!

    Are there any add-ons or specific renderer that you use?

    1 point
    • Dean HaydenDean Hayden, over 1 year ago

      Honestly no, just vanilla Blender. My experience has been light but could see the potential.

      0 points
      • Chris Gallello, over 1 year ago

        Can you share how you use Blender for interaction design? I've used it for 3D modeling but never thought about using it to prototype an app or anything! Sounds intriguing...

        0 points
        • Dean HaydenDean Hayden, over 1 year ago

          I haven’t but in principle you could. If a scene is rigged correctly and along with the camera set up.

          I’m guessing each element would be a plane with an exported asset from Sketch as the texture.

          The pain point would be extracting elements of a design and importing them into Blender but that’s a similar work flow to AE.

          This is all academic as I haven’t done this myself. As I said, it could be an interesting solution if you’re used to this type of environment.

          Inspiration came from South Park. It was animated with 3D Studio Max; retained the paper cut look and feel but saved the manual overhead.

          1 point