Sketch, Figma or Adobe XD?

almost 5 years ago from Spencer Bittle, Designer

  • Marc EdwardsMarc Edwards, almost 5 years ago

    They’re all good and all have various different qualities. I like using them all. I also like using Affinity Designer, Photoshop and Illustrator. For complex vector work, nothing beats Illustrator. For complex masking and app icons, nothing beats Photoshop. For SVG export, I don't think anything beats Affinity Designer.

    I’m all for using many tools!

    12 points
    • Spencer BittleSpencer Bittle, almost 5 years ago

      I forgot to mention AD! I got that over the holidays and am excited to learn more. It seems AD is geared towards vector work. Does it rival PS and AI for you at all?

      1 point
      • Marc EdwardsMarc Edwards, almost 5 years ago

        Serif seem pretty intent on replicating Adobe’s tools. That works in a positive way (lots of good features!) and in a negative way (blatent clone of things that are bad in Adobe’s tools, very little innovation).

        They vaguely map like this:

        • Affinity Designer = Adobe Illustrator
        • Affinity Photo = Adobe Photoshop
        • Affinity Publisher = Adobe InDesign

        Having said that, Affinity Designer covers a lot of Photoshop’s features well, to the point where it can open most PSDs successfully (covering all but some more esoteric adjustment layers and masking abilities).

        I would absolutey recommend Affinity Designer, especially to those looking to not be tied to an expensive subscription. It’s fast, has tons of good features, and the engineering is extremely solid. However, for me, Affinity Designer feels a bit like a Photoshop cover band — it’s good, but not the real deal. I like it for some things though. Given I do this full time, and given the cost of Affinity Designer, I have no problem using both!

        3 points
        • Filip Basara, almost 5 years ago

          I'd like to point out that Affinity Designer is geared towards DESIGN. You can do both pixel and vector work with it but it mostly is made to design things. Whether that be an illustration, icons, webdesign or print design it's tailored towards a specific group of people. Where as particularly Photoshop is a jack of all trades, atleast IMO.

          1 point
        • Sean LesterSean Lester, almost 5 years ago

          Yeah I think the thing that's great about them being clones is the price difference. If you're looking to go the Sketch route but still need photoshop or illustrator from time to time, then just replacing them with Affinity is much more cost effective than subbing to CC.

          Still, I'm glad to have CC at work because no one has really made the Sketch/Affinity of After Effects.

          1 point
    • Spencer BittleSpencer Bittle, almost 5 years ago

      I am defiantly open to using multiple tools. I guess there is apart of me that would love an all in one.. I'm sure like many of us :)

      1 point
      • Marc EdwardsMarc Edwards, almost 5 years ago

        Yeah. Although having everything in one tool led us to Photoshop. :P

        I love Photoshop, and I even use it to edit video sometimes (I’m not kidding!), but you have to be careful what you wish for. I’m still not convinced having visual design and prototyping in the one tool is ideal. I like Principle, Flinto, Framer and others. I like that they’re separate, focused tools.

        2 points
        • Spencer BittleSpencer Bittle, almost 5 years ago

          That is a great point. I suppose for beginners it may seem overwhelming to have 3-5 tools that need to be learned in order to get the job done. But you made a good point. Sometimes having specific tools that do ONE thing well is better than having ONE TOOL that does many things, just ok.

          0 points
          • Marc EdwardsMarc Edwards, almost 5 years ago

            Yeah, thanks.

            I also think there’s a very wide range of approaches for something like prototyping. XD and Flinto are nothing like Framer, for example.

            0 points